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Star Trek Enterprise (ENT) Season 2
Season 1 - Season 2 - Season 3 - Season 4
The episode descriptions are given in normal text, my comments in small text. Rating: 0=worst, 10=best (rating system)
Shockwave See ENT season 1
Carbon Creek
April 16, 2152: During the Captain's
dinner on the occasion of T'Pol's one-year anniversary aboard the ship, she tells Archer
and Tucker about a historical event that must be regarded as the actual first
contact between humans and Vulcans. T'Pol's great-grandmother T'Mir belonged to a crew of
a Vulcan vessel that was observing the launch of Sputnik in 1957 when it was forced to
crash land near the small town of Carbon Creek. The captain was killed in the
impact. When the surviving crew members were running out of food supplies,
they had to live among the local population. One of them, Mestral,
became fond of Earth's culture - and of a woman called Maggie. He decided to
stay on Earth, urging his two crewmates to pretend he was dead when a Vulcan
ship arrived to retrieve them three months later.

The history of the first human-Velcron contact needs to be rewritten,
but more about that later. My apprehension was that this might develop into a second
"11:59", a
story that had absolutely nothing to do with the series and its characters and,
even worse, was just banal. Well, "Carbon Creek" did not turn out
that bad despite its premise. Once I understood how the episode worked, I found it mostly enjoyable. It may be disturbing that, even more than
Kate Mulgrew's character in "11:59", T'Mir *is* T'Pol. Maybe her
great-grandmother was really like portrayed here, but I think the whole episode
rather shows the person that T'Pol imagines her to have been. We may accept that
she looks just like T'Pol for that matter. So this may be taken as a
character-building episode for T'Pol after all. While we know that
the incidence did indeed take place (why else would T'Pol keep an old-fashioned human
handbag), every "soft fact" may still be a matter of interpretation.
This places the status of this episode somewhere between strict canon and the fairy-tale of
"The
Haunting of Deck Twelve".
We couldn't expect too much of a historical impact from the premature human-Vulcan first contact. Nevertheless,
there should have been more to explore in "Carbon Creek" that was not
already widely known. Vulcans stay Vulcans with all their misconceptions and
lack of understanding, humans stay humans with their emotional gamut from love
to violence. As already mentioned, T'Mir represents T'Pol rather than being an independent character, and the other two Vulcans are
just the two opposite roles needed for such a kind of "marooned" story. There is a
typically contrived climax when Mestral, against T'Mir's and Stron's advice,
uses his particle weapon to free his trapped friends in the coal mine. At this
time, it is already quite clear how Mestral feels about humans, and it is
simply unnecessary that he still needs to prove that. On the
other hand, I like how the Vulcans,
unlike it has often been the case lately, stay Vulcans here. Even Mestral, who
becomes enchanted with Earth's "primitive" culture in an odd fashion,
always keeps up his Vulcan discipline. It only isn't very exciting. Having three
Vulcan characters talk to each other all the time can probably never be
enthralling. Speaking of characters, none of the regular cast appear in the episode save
T'Pol, Archer and Tucker, and the two latter are only good to contribute some
trivia and to prevent it from becoming a monologue of T'Pol. Well, I missed the
rest of the crew and any real connection to the 22nd century, but after all it
was better than the dull obsession with the ancestors everyone
suddenly had on Voyager in "11:59".
The homage to TOS: "The City on the Edge of Forever" is quite obvious when the Vulcans
find the clothes line and, what a coincidence, a cap for Mestral just like
Spock wore one. The gag that T'Mir puts on the dress
backward so that we can see her sexy silhouette even twice, is less
successful - well, it's a story by B&B. What I like is the allusion to the
Vulcan prejudice that American football is a game to the death
("Fusion") when T'Mir listens to the radio broadcast of a sports
match and is shocked (American readers should forgive me my European ignorance. Like the Vulcans, I
have no idea of what sport!). Also, the scene when T'Mir and Mestral enter the
bar is great. Even with their ears exposed, they couldn't look more
alien to the indigenous people. Still, the humor is overall toned down compared
to previous episodes with strange encounters. Just think of DS9: "Little
Green Men", which was great but also very silly - and impossible to do with
Vulcans.
There is at least one impact
the "Carbon Creek" incident has on the Enterprise universe. T'Pol does
have a good deal of interest in her ancestor's adventure on Earth (otherwise she
wouldn't keep the bag, she wouldn't have visited the town and she couldn't tell the
story by heart) and maybe in Earth's population too. Having more insight in
human behavior than most other Vulcans, even those who have spent some time on
Earth too, this may explain her recent support for Archer's actions. A nitpick
in this respect: "Broken Bow" told us that T'Pol had hardly left the
Vulcan compound, not even for sightseeing. Now she says she has gone to
Yellowstone and the Carlsbad Caverns too. In addition, note that there are
apparently no interesting places on Earth
to go outside the USA, neither for a visit nor
for an emergency landing - well, it's a story
by B&B.
Finally, technology-wise, it appeased me that it was regarded impossible and
remained impossible to construct a subspace transmitter with Earth's technology.
Only one week ago every miracle was still achievable with some simple tinkering.
Remarkable quote: "I need to go now. 'I Love Lucy' is on tonight." (Mestral)
Remarkable facts: T'Pol's age is "classified". I doubt that it will be
ever mentioned on screen. -- The distress call was picked up by a Tellarite
freighter. -- To raise money for Maggie's son Jack to go to the
college, T'Mir sells an invention to a patent office - it's Velcro! Are B&B
fans of the Velcrons in Sev Trek? Even more remarkably, in the real world Velcro was indeed invented by a man called George de *Mestral*. Wow. Only now I
notice that we never had a Vulcan name like that so far.
Rating: 5
Minefield
No date given: When entering orbit of a newly discovered Class-M world, Enterprise is
struck and
heavily damaged by a cloaked mine. Another mine is stuck to the hull and Reed
goes out to disarm it. During his effort a spike stretches out from the mine,
penetrates his leg and nails it to the ship's hull plate. Archer comes to help
Reed, but he might have to let the hull plate float away together with Reed in
order to save the ship. In the meantime, Romulan ships appear at the scene,
claiming the planet for the Romulan Empire and demanding Enterprise to leave
immediately. With no chance left to disarm the mine, Archer removes the spike in
Reed's leg, thereby triggering the detonation mechanism. They protect themselves
from the explosion hiding behind shuttle hatches.

Romulans! They did it! No! No! Noooo! But wait - it wasn't that terrible.
Actually, it was the most thrilling episode in quite a while, full of action and
computer-animated eye-candy. It was an essentially simple ticking-bomb plot. But
the scenes involving Reed and Archer as they were having breakfast and later
disarming the mine were good writing and acting. It was not trivial. It was not
foreseeable.
While there is a common consensus that the chemistry between Reed
and Tucker in "Shuttlepod One" worked out well (I agree about that part),
the shuttlepod episode was simply too tedious and yet overall implausible compared to Reed, Archer and
the bomb in "Minefield". Maybe Reed exaggerated in his intention to
play the hero, but I think it was absolutely in character. Once again, we could
learn a good deal about this underused character, this time about his motivation
and his goals. For instance, that he didn't join the Royal Navy because of
aquaphobia. I am looking forward to future revelations about him. If only the
authors wrote something like that for Mayweather too! Well, Mayweather had at
least the scene in which he steered the ship manually out of the minefield,
using a joystick (with no fan complaints about the device this time).
There were quite a few annoyances though. The early Romulan ship is overall a
nice homage to the TOS Bird-of-Prey, but why must it have much the same
sophisticated nacelles as the (uninspiring) Klingon Raptor class? I see the Romulan
ship as a "complementary Akiraprise" because here the nacelles are
unbecoming and the rest is fitting... The bird painting on the underside is
missing as well. The most blatant continuity problem: the
cloaking of the Romulan ships. A century later, cloaking will be something new
and surprising to the crew of the Enterprise NCC-1701. Like with other
technology of the Enterprise Universe too, it is a cheap excuse that this 22nd
century cloaking device is just not meant to be as "advanced" as 100 years later.
Why in the world did the Romulan ships need cloaking for this story at all? Of
course, the mines were cloaked too, but hiding a complete starship is clearly a
more difficult task and they could have saved at least that for the 23rd
century. The cloak of the ships was obviously even more advanced as they were
not revealed by Daniels' beacon. Moreover, the mines didn't need to be Romulan
at all. But no, they couldn't go without the cool effect of having enemy ships
pop up everywhere and anytime, as overused as it already is in Enterprise.
In addition, there is a problem and also a missed opportunity concerning the
name "Romulan". I was really hoping for Archer to come up with that
name in a predestination
phenomenon, spontaneously correlating the book title "Romulan Empire" from "Shockwave"
with the newly discovered aliens. But Hoshi reads the word
"Romulan Star Empire" from communication records, and is corrected by
T'Pol that it's supposed to be "Romyulans" (although my recording of
her line sounds much like "Romyinens", but that's typical of Jolene
Blalock's pronunciation). So the Romulans call themselves Romulans, and so do
the Vulcans. There is no explanation why they live on planets with the apparently
indigenous names
"Romulus" and "Remus" which, what a coincidence, are also names
from Earth's mythology. If not from Archer, it would have been so much more plausible if the Romulans
had received their human name because their empire was in two star systems that
some Latin lover at an astronomical institute on Earth had called
"Romulus" and "Remus". Moreover, the awkward introduction of
the name brings up bitter memories of the serious "Rigel" blunder in
"Broken Bow". The episode that could have been wouldn't have mentioned
the name "Romulans" at all and would have just shown a bird-like ship.
And at the very end of the episode, we would have been shown its underside,
revealing the characteristic Bird-of-Prey marking. Now that would have been
cool! The ultimate question,
however, is why there had to be Romulans at all in the episode. Considering that
Enterprise had run into aliens far more threatening than this rather patient
and forgiving species. The Romulans would have deserved to play more than the
role of aliens-of-the-week here. Remember "Fight or Flight" or
"Silent Enemy", with the latter being the *perfect* but missed
occasion to introduce the Romulans as a real menace?
As usual in action episodes, there were several plot holes. The most obvious
one: Why didn't they use the transporter to get Archer and Reed away from the
mine that was about to explode? There was no explanation as to why it was not
possible. Is the device suddenly considered more risky than the immediate
vicinity to the explosion of a mine that could tear a ship into pieces? Stupid!
Here we have one more Enterprise paradox. After they were eager to utilize the
transporter as soon as 2151, at least 50 years too early, the writers recently
avoid using it as if there were an explicit directive to do so. Much of the
former continuity is already down the drain when they finally make a 180-degree
turn, which impairs the remaining credibility even more. Another problem is how
Travis, by just moving the ship and opening the hatch, could retrieve Archer and
Reed who had been blown in different directions by the mine blast and who,
moreover, should have *considerable* relative velocities to the ship. With
Reed's tricorder Enterprise is coming dangerously close to Voyager-age miracle
scanning devices that can analyze alien technology that has been completely
unknown a few seconds ago and can precisely and without any doubt tell which
part of the mine is doing what. Finally, no one is killed in the big mine blast.
Are the authors trying to make up for all dead crew members in the four previous
series by now never killing anyone? Isn't it ironic and paradoxical that Enterprise, set in the
"unsafe" 22nd century is the first Trek series to run for one season
without any fatality among the crew?
Remarkable quote: "I would consider letting you amputate but if chef got
hold of it, he'd be serving 'roast Reed' for Sunday dinner." (Reed)
Remarkable facts: England makes it to the finals of the Football World Cup 2052
(The world cup should take place in 2050, but maybe it's the women's cup?). -- The
ubiquitous tool called "hyperspanner" already exists. -- The mine is
using tricobalt explosives. -- Malcolm Reed's great uncle, who was aquaphobic too,
served as the Chief Engineer of the submarine HMS Clement. When the vessel hit a
mine, he stayed in engineering just as long to allow the crew to leave on the
escape pods, and he went down with the ship.
Rating: 6
Dead Stop
No date given: Enterprise docks to an automated repair facility of unknown
origin where the recent battle damage as well as Reed's injured leg are being repaired
amazingly fast, using advanced replication techniques. Archer's bad feelings about
the station prove right when Mayweather is seemingly accidentally killed in an
area under reconstruction. But Phlox finds out that it was actually an inanimate
copy of Mayweather. The ensign is discovered in the station's core, together
with other aliens whose brains are used to supplement the computer power. In
order to escape, it is necessary to destroy the station. But as Enterprise has
left, it already seems to be rebuilding itself...

Sub-title: "Its origin and purpose, still a total mystery."
-- It was
probably wise
not to mention who built the repair facility and for what purpose except for
self-maintenance it offers its services to any passing ship. Maybe the station
was sentient, and destroying it was actually an act of murder? But such ethical
questions rather belong to TNG instead to the rude 22nd century where the best
solution to pressing problems is a volley of spatial torpedoes. Our crew still
has to learn a lot, and I will pardon their misbehavior. After all, it
marks a difference to the world of Star Trek as it will be in later centuries.
Only that it leaves a bit of a bad taste. I also wonder how Archer usually
explains such kinds of incidents to Admiral Forrest (and Forrest to the
Vulcans).
While it was overall almost as exciting as "Minefield", the plot of
"Dead Stop" became thoughtless and predictable at the very moment when
Phlox discovered that Mayweather wasn't dead (with a very contrived reasoning).
Well, in a way it was reminiscent of the impulsive plot development in TOS, not
only because there are some allusions to specific TOS episodes such as "Shore
Leave" (McCoy's feigned death on the automated planet). Like everything that
appears to be generous in the Star Trek Universe, the station in "Dead
Stop" is hiding the usual dark secret. Even though I anticipated that, I
would have expected to see a more classy resolution than the station as a simple
"brainsucker". It was just not fitting to see alien bodies (among them
a Klingon) hanging in an untidy dungeon, seeing how vastly advanced everything
else was. Moreover, we have seen so many plots like that, starting with the
infamous "Spock's Brain". What I disliked too was how the vastly
advanced technology of the station could be eluded with ease, using a quickly
devised plan. And while it was at least a part of the plot here, it seems the
authors simply can't go without all the cool 24th century technology. It is not
only installed on Enterprise itself as regular equipment, but appears in even more sophisticated forms
in the hands of aliens in about every second episode. This week's featured technology
was the replicator, in a quality that even the Starfleet of the 24th century can
only dream of (Imagine how fast a complete ship could be built!). Where is the
necessary limit? The continuity buster of the week, however, is the Rigelian fever. 100 years later, it will be deadly and highly infectious (TOS:
"Requiem for Methuselah"), but here it is rather easy to cure and to confine.
Of course, we may explain it in a way that it will mutate to a more dangerous
variant, but at some point we become tired of twisted thinking and
rather admit that once again a homage wound up as a gaping error.
What I found silly and irresponsible was Trip's and Malcolm's attempt to break
into the station's core just out of curiosity. When will these guys finally grow
up? As I said, our crew are a bunch of space apprentices. It was also
disappointing that for once Mayweather, the overpaid extra, played a small role
here, only to be "killed" and forced to be passive for the rest of the
episode. Why do the authors ignore the potential of his character?
Remarkable facts: Dr. Phlox employs Regulan bloodworms to heal injuries, but Lt.
Reed is anything but fond of them. -- Once again, there is a mention of Tellarites
who are "not the most agreeable species, but they are mostly
trustworthy", according to T'Pol. I bet we will see them soon. -- The
Tarkaleans (one of the more prominent yet unseen T-Races)
are mentioned too, and rather coincidentally than consciously, there is no
problem with them being around at this time in this part of the galaxy.
Remarkable decoration: There is a fascinating piece of decoration in
Mayweather's quarters: a miniature of the Nomad probe in its original
configuration. This is fitting, as there was another allusion to TOS: "The
Changeling", the scene in which Reed was "repaired" by a
probe.
Remarkable quote: "Your inquiry was not recognized." (the station's
computer voice)
Rating: 5
A Night in Sickbay
No date given: On a visit to the Kreetassan homeworld Porthos has picked up a
pathogen. The Kreetassans, who are offended because Porthos peed on a sacred
tree, refuse to deliver the promised plasma injector and would not help find a cure
for the dog. Archer stays up virtually a whole night, worried about his dog and
pondering about a possible apology to the Kreetassans. A surgery quickly
improvised by Dr. Phlox saves the dog's life. The next day, Archer undergoes a
strange apology ritual which pleases the Kreetassans so that they deliver the
injector.

Oh my god. Do really I have to review this episode, although it is nothing
but a pathetic piece of pulp? Wouldn't it be better to delete all the records
and deny its existence? As hard as I may try, there is absolutely nothing
enjoyable or otherwise positive in it. Half way through
the episode I was already tired of it, but it unfolded a potential to
become still worse with every minute.
To start with, everything about "A Night in
Sickbay" is extraordinarily trivial. Well, Porthos could die after all, but we
know that this wouldn't happen as he sort of belongs to the main cast. Our
brave captain has yet again offended someone and is supposed to apologize, so why does
this have to take a complete episode this time? Archer's sudden sexual
frustration completes the list of plot ingredients. Triviality alone need not be
bad. However, three trivial threads in one episode, together with the stupid dialogues, the
loads of gratuitous sexual references, the unsuccessful attempts at comedy and the uninspiring
role stereotypes make this the probably worst episode of modern Trek.
What was intended to be humorous moments in the episode turned out as awkward as
never before in this series and very seldom in Star Trek. Phlox' side note that there
are Denobulan animals resembling dogs and
"most of
them have one head" was still one of the few funnier examples. Even the
Kreetassan apology ritual at the end that may have ridiculed an average episode was less
embarrassing than most of the rest. Phlox' messy toenails and his long
tongue were just too cheap jokes to be worth commented on. The same goes for the
second pee joke in three weeks. When Archer and Phlox
desperately tried to catch the bat, I was already sorry that I was watching
although I had just nothing better to do. Is this Star Trek, or rather a
slapstick flick? Archer's illusions and Freudian slips ("the breast
officer of the fleet") sound like they have been penned by
teenage fanboys and not like something that I
may expect professional authors (namely B&B!) to come up with. The sad climax of bad taste was reached with the dream
sequence of Porthos' funeral and Phlox as a priest, followed Archer alone with T'Pol
in the decon chamber - I can't remember ever seeing something that cringeworthy on Star
Trek. I was watching the episode on a
train, and I was actually worried that someone might have thought it was
porn.
Most of all I was irritated why Archer was suddenly experiencing sexual
attraction to T'Pol just when his dog was ill. If at all, wouldn't he rather
feel like that because of boredom and not in a state of emotional stress? Was he
troubled about Porthos at all if everything he can think of is sex? The
timing makes no sense at all. The characters were out of place and their potential
was wasted. Most
frustratingly Archer with his wet adolescent dreams and his petty ponderings and Phlox with his
barefaced nonchalance. These two kept annoying each other and the viewers.
Something that needs to be mentioned too is the obtrusive score of the episode.
I usually never spend too much attention to what is played in the background,
but this was easily the least fitting music I have ever heard on a Star Trek
episode. It was obviously supposed to cheer up the dull story in that the pitch
and volume was increased several times. But it was almost always totally
inappropriate. There was simply no suspense that could have been emphasized when people were
just normally talking. Well, the score kept me from falling asleep after all.
Rating: 0
Marauders
No date given: In a remote alien mining colony Archer, T'Pol and Tucker witness
how the colonists are oppressed by Klingon marauders. After fighting them once
and losing eight lives, they are now intimidated, but Archer eventually
convinces them to take their chance. In order to avoid an open conflict with the
Klingons, it is necessary to avoid fatalities among them. Upon their return, the Klingons
step into a trap set up by the crew and the settlers. Being overpowered, they
are sent back to their ship and told never to come back.

Mark at Trek5.com called this "The Magnificent Seven Lite", but to me
it rather seemed like "The A-Team Deluxe". Simple stories need not be the
worst ones, and I rather liked the basic idea that is also a homage to TOS:
"A Private Little War". The reason why I did not enjoy
"Marauders" so much as a whole is because the characters did not touch
me, because I failed to see
their motivations and because I missed much of the necessary plot logic (especially as
this plot was so simple).
On the bright side, there was some emotional
involvement from the part of Trip who met the boy whose father - as he would
learn later - had been killed by the Klingons. But that was nothing compared to
Kirk in the TOS episode. Archer, in contrast, was
very arrogant and insensitive here. Tessic had just told the captain of the futile fight against the
Klingons and the eight lives they had lost. As a response, Archer knew nothing
better than to praise his own courage and dedication. Archer, who has not lost
anyone of his crew so far, who has all the fine weapons and other tech, who has
a trained crew. T'Pol showed a new side when she turned out a master of
self-defense. I liked that aspect which fits with Vulcan philosophy, and it can
compensate for the impression of T'Pol's completely inappropriate snow-white and
skin-tight desert outfit, which was this episode's concession to the target group
(you guess it, written by B&B). Hoshi had a nice scene when she successfully fired at a hovering training target
ball, with nice continuity to her less successful first training in
"Sleeping Dogs". The Klingons were just dull. Their
transporter (yes, they have one!) must have been misaligned and must have left
their brains on the ship. The villagers had the "orphan kid pity
factor" on their side, but otherwise they did not strike me as very
interesting. Maybe it would have been worth showing them as more
ambiguous, and not as the lethargic and helpless victims who need
"Action Archer" and "Tank T'Pol" to tell them what to do.
What actually bothered me most was the absence of logic in the
showdown. So Klingon tactics are "crude", but that of Archer was
plain stupid. Why didn't they shoot at the Klingons when these had just beamed
down and were all standing together? Why did the crew even expose themselves and
the villagers to the extreme danger of a hand-to-hand fight with the Klingons?
Don't anyone tell me that a few hours of Vulcan martial arts practice should be
sufficient to evade a bat'leth! If it was
because they didn't want to kill the Klingons for the sake of peace, I wonder
what has happened to the stun setting of the phase pistols. Why all the efforts
to move the village, which would have been futile if the Klingons had not
followed the villagers to the hills? Much worse, they could have just used their
supposed ship weapons to blast away the hills or the village or both, furious as
they were. Fortunately, it took the incredibly stupid Klingons several minutes
until they could smell the gas and the trap. But who says
that they wouldn't return any time, maybe with reinforcements, when they are not
expected? They are Klingons, and not Ferengi! Even with Vulcan self-defense
techniques and other tricks, the whole plan was ill-conceived and simply
irresponsible.
The scientific errors of the episode are severe. First of all, it is just wrong
that ordinary deuterium should be a "valuable commodity", as Archer
put it. Considering that deuterium could be easily extracted from water, air or
maybe from interstellar clouds, why go through all the efforts of mining it on a
remote planet? And if the miners really find plain deuterium in the soil, why do
they have to "refine" it? It is already a gas, there is no point in
chemically refining it. And wouldn't burn deuterium in a blue flame? This leads me to the
ultimate crap-of-the-week, the statement, "deuterium can burn almost as hot
as plasma, when it's ignited." I almost fell off the chair. Plasma *is* hot
deuterium! Of course, there could be other types of plasma as well, but that
would be as senseless as saying, "apples are almost as tasty as fruit."
Where is Andre Bormanis when he is needed? He could have simply replaced
deuterium with yet another newly invented substance, and I would have had no reason to
complain.
There is also a big problem with sensor capabilities. In the first season,
Enterprise was barely capable of detecting an incoming ship as fast as the eye
could already see it. Suddenly, the sensors can distinguish Klingon lifesigns (twelve of
them) on a suddenly approaching ship (whereas the Klingons obviously detect
nothing!). Now that the ship is already better than the NCC-1701-D, I wonder
when the technology will reach the Voyager level and be able to distinguish single
lifesigns over dozens of light years.
Remarkable dialogue: "You won't hurt me." - "It's not you I'm worried about." (T'Pol and Mayweather)
Remarkable props: We see several alien weapons, including a Jem'Hadar rifle and
a Bajoran rifle, all covered with some dirt and rust, so they are not quite as
easy to recognize as anachronistic. The Klingons, on the other hand, have very
fitting clumsy disruptors that remind me rather of the TOS version than anything else.
Rating: 3
The Seventh
No date given: T'Pol is in charge of apprehending a renegade Vulcan, Menos, who did
not return from a covert mission on an alien planet 30 years ago. Against her
orders, she asks Archer to join her. The two find Menos on a trade outpost and
arrest him. T'Pol becomes unusually aggressive and demands that Menos confess
his supposed crime of smuggling biotoxins, while Archer is sure that the man is
not guilty. It turns out that, on her first
mission to retrieve the seven defectors, T'Pol killed one of them, Jossen, on
Risa. Suffering from emotional stress, she went to P'Jem for a ritual to forget
this incident, but the remorse is now resurfacing. After Menos has escaped just
another time, the away team discovers the hiding place on his ship and, finally,
the biotoxins.

In Star Trek as we (hopefully) still know it, Vulcans were shown as
displaying no
emotions, as they have learned to successfully yet often painfully repress them. Either way, single
exceptions of "illogical Vulcans" in a couple of episodes rather
corroborated the prevalence of logic in Vulcan society. Since Enterprise, it
seems that every single Vulcan belongs to one the following stereotypical groups. First of
all, the faithful followers of logic, narrow-minded and arrogant towards lesser
species like humans, Vulcans just as Soval and about all other high-ranking representatives.
Secondly, the (apparently) smaller number of those who strive to expand their
horizon while adhering to logic, like Ambassador V'Lar and lately T'Pol.
Thirdly, the amazingly large group of emotionally unbalanced dissenters,
including the folks in "Fusion", Mestral in "Carbon
Creek" and now Menos and his comrades. Considering how frequently we meet
them (in every tenth episode so far!), they are shown as a very relevant group
and not a small minority. Moreover, a large percentage of Vulcans seem to be
eager to defect, if they are only given the chance. Are the rest of them
prisoners on Vulcan? It almost seems so. It is already critical enough that the
Enterprise writers, in an obvious lack of fresh ideas, frequently fall back to
the idea of "illogical Vulcans". They are just toying with an
important constant of Star Trek that, in their short-sighted notion, is nothing more
but a cliché - and they don't seem to be aware that they are destroying it. I could still see a redeeming value in the new
revelations about the
Vulcan mind and soul. But at some point, I must question whether Vulcans are
still credible as aliens at all, considering that they commonly exhibit the
full bandwidth of human emotions, and only some rituals keep them from becoming
just like us. There appears to be a general misconception that authors write for
human actors and thereby unconsciously or unwittingly provide aliens with all
the characteristics of humans. Klingons are one of the few lucky alien races
that have been allowed to develop a distinctive culture and individual behavior.
Unfortunately, Vulcans in Star Trek are slowly being demoted to humans with
pointed ears, green blood and dry intonation (and the latter only in states of emotional balance).
Aside from the above, I have rather little to say about the episode
itself, which left me very unimpressed. Reviewers that value actor performance
and character interaction above all may have had their pleasure with "The
Seventh". But in my view the meager idea was simply not worth while
getting T'Pol on cordrazine and jeopardizing the whole Vulcan legacy one more time. Jolene Blalock is great as an actress as I may have said before,
and she really looks intimidating when T'Pol gets angry. But as stated above, we
should not ignore that T'Pol is a Vulcan and should be treated as such by the
writers, as tempting it may seem to explore other possibilities. This
applies to Menos likewise, who was another convincing character, but not a
convincing Vulcan. It occurred to me that there was no necessity to make him and
the other six
Vulcans at all - bearing in mind that he didn't even look like one! There was no real discussion about
the Vulcan way in this episode, and T'Pol may have felt remorse about killing
any member of any other species likewise.
I didn't like the technical aspects either. The action sequences were
rather crude, the alien outpost reminded me too much of the one we have already
seen in "Broken Bow". There is also one obvious technological
annoyance: the holographic cloaking. Devices of this kind have become so
familiar in Enterprise as even I myself would not have predicted in my worst apprehensions.
There was at least one apprehension that did not come true: Although Archer and
T'Pol talked about it even twice, there was no decon scene in the end.
Remarkable quote: "I could polish the handrails in engineering."
(Tucker, about what he could do during Archer's absence)
Rating: 2
The Communicator
No date given: After an undercover away mission to a pre-warp planet, Reed
notices that he lost his communicator there. When they return to retrieve it,
Archer and Reed are captured by the regional military. They are mistaken for
spies of the declared enemy, the Alliance. When it is discovered that they are
not the same species as the planet's population and photos of their shuttlecraft
show up, Archer and Reed pretend that they are genetically altered test pilots
of a secret test aircraft of the Alliance. They are just about to be executed
when they are rescued with the help of the cloaked Suliban pod ship.

As my reviews indicate, I haven't seen anything
that could grasp my interest or give me inspiration lately. Once again, here is
one that ranks among the so far least interesting episodes of the series. Only that it was not
quite as annoying as "Shadows of P'Jem", not quite as boring as
"Oasis" and not quite as mindless as "A Night in Sickbay"
that all seemed equally like a waste of time. The beginning of "The
Communicator" was still charming when Reed discovered that his communicator was
missing. Yet, I wonder why some reviewers compared the episode to TOS: "A
Piece of the Action", of whose light-heartedness this episode had
absolutely nothing in the following. "The Communicator" is a perfect
example how the Enterprise authors are tenacious to provide a certain number of episodes
with a certain entertainment factor but without too many ramifications and
complications. As such, the episode quickly developed to one of
Enterprise's usual beating and shooting orgies and lacked the fine tones that
have always been one of Star Trek's virtues. The topic of dealing with pre-warp
civilizations was discussed only superficially. There was practically no aspect
that wouldn't have been covered much more profoundly in episodes like "Dear
Doctor". And the much better episode about an alien prison was
"Detained". The same applies to the rather casual interaction between
Archer and Reed in this episode with respect to "Minefield". "The
Communicator" was not a completely hapless episode, as its simple plot worked out
nicely. But with hardly anything unique to it and largely
without a sense of humor it will only be remembered for either its good deal of
violence or for the sub-plot with the Suliban cloaking and Trip Tucker as The
Invisible Man (that accounts for a full point).
The only really new aspect of the episode was summarized by T'Pol in one
sentence: "You don't need technology to contaminate a culture." In
this regard, I wonder why Archer didn't try to tell the truth. It is easy to
anticipate that this incident will give the determination of the military to
destroy its enemy a boost. Spreading a rumor can be more detrimental than
spreading weapons. Of
course, I didn't miss the probably intentional parallel between this planet and
the Cold War on mid-20th century Earth. While I agree with the attempt to criticize
the paranoia and intolerance in those days on Earth, I wonder why Star
Trek frequently creates alien worlds just like in TOS: "A Taste of
Armageddon", TNG: "Attached", VOY: "Resistance", among
many others, that are in much the same state of their social and political
development. This must get boring! Moreover, it is just not fitting to create aliens in the first place, only to give
most of them a society and even specific patterns of
behavior that are exactly the same as those of humans. Considering how often fans
complain about aliens with just a too human look (only with some protruding
bones), these are similarities that bother me much more. Like so many times
before, there was absolutely nothing alien about this week's aliens. This could
have been a time travel episode as well, and they could have worn American or
Soviet or Nazi uniforms, but the much better episode of that sort was DS9: "Little Green
Man", as silly as it seemed.
Almost needless to mention lately is that the transporter is not used and not
even considered an option at any time. It is just as if the technology didn't
exist or as if a spell was on it. It is now obvious that there must be a
directive to the authors to silently bury the device. Not, as avid fans have
pointed out to me, to "maintain consistency and plausibility" (for
which it would be much too late!!!). I speculate that Enterprise is meant to stay
down to Earth literally, and the possibility to beam up and down at will would only be
counterproductive to isolating our heroes in caves or prisons. Concerning the
plot logic, only one thing really annoyed me, but this is already a common
cliché: Of course, all the devices taken away from Archer and Reed were still
in the general's office, and this office was located next to the execution yard,
so they could be retrieved much too easily. Another question is why the general
wanted to execute Archer and Reed so quickly, and did not even attempt to find
out the whereabouts of their alleged secret aircraft.
Rating: 1
Singularity August 14,
2152: While approaching a black hole in a trinary system, the crew begins to
become agitated and obsessed with trivialities instead of caring about their
duties. Only T'Pol is unaffected. The reason is radiation coming from within the
system. With no more than two hours left until the crew will die, T'Pol's only
chance is to navigate the ship through a debris field close to the edge of the
black hole. She wakes up Archer, who is hardly able to handle the helm, but with
help from Reed's newly installed alert protocol the ship finally breaks
free.

Just in case that still proof is needed, this episode strikingly demonstrates
that Enterprise authors create many stories entirely from a pool of stereotypes and
trivia. First of all, the most overused theme in all of Star
Trek and maybe all science fiction on TV, namely "crew acting strangely
under alien/radiation influence", is resurrected once again. Knowing TOS:
"This Side of Paradise", TOS: "The Naked Time", TNG:
"The Naked Now", TNG: "Night Terrors", DS9: "Dramatis
Personae", VOY: "Bliss" and finally ENT: "Strange New
World", to name only very few episodes along these lines, there is nothing
interesting about this idea any longer. No need to mention that, as usual, it
happens in a situation that is life-threatening and that, as usual, one crew member is immune and
saves the ship. The fine acting (the best I have seen lately) could compensate
for the exasperating plot to some extent. Although it was not new either, I liked
how everyone of them discovered his or her personal obsession, be it Hoshi as an
avid cook or Dr. Phloxenstein who almost performed an unnecessary brain surgery.
Well, only that his helpless and accordingly silent victim was no one else but
Ensign Mayweather - it's cliché time.
But on a serious note about the characters: In the first part of the episode I
was a bit frustrated how adult people could possibly care that much about
trivialities, from the Captain's chair over the name of an alert to cooking
recipes - but it didn't surprise me. Rather than that, I was surprised that it
was *not* meant to be the normal business on the ship and their normal behavior,
but that they were acting under the influence of a strange radiation. Such are
my expectations after one and a half seasons of Enterprise (and yes, the episode
was ironically less predictable just because of that). With "A Night in
Sickbay" still in fresh memory, my reaction may be allergic, but I think I
can't stand so much humor at a time any more, even if it really isn't that
gratuitous here. Well, I don't know if it was
really more satisfactory that it was not their own will this time, but because
of the bad radiation.
On the bright side, the episode had at least good continuity when Phlox
mentioned the incident at the repair station to Mayweather. Also, as simple as
the whole plot was constructed, as well did it work out. It was largely free of
scientific crap, and was quite exciting or frightening at times. It was just the
best that could be made of the thin story. Finally, we get to see another Vulcan
nerve pinch (when T'Pol saves Travis from the mad doctor), and the first mention
that Hoshi, aside from her looks, is of Japanese descent and not your average
all-American crew member.
Remarkable quotes: "And Malcolm – don't call it 'battle stations.' Think
of something less... aggressive." (Archer), "CARROTS!" (Hoshi, to
a crewman)
Remarkable dialogues: "It's the *Captain's* chair. It's just as important
as your... Reed alert." - "Reed alert. That's not bad..." (Trip
and Malcolm), "How are you feeling?" - "A little tired, but the
headache's gone. What'd you do?" - "Very little. Fortunately."
(Phlox and Travis)
Rating: 5
Vanishing Point No
date given: When a polaric storm approaches the ancient ruins that Tucker and Hoshi are
examining, Archer orders the two officers to be beamed up to the ship. Hoshi is
to go second. Upon her return she begins to feel dizzy as if her molecules had
not been correctly reassembled. After some time she becomes aware that she has
become invisible and is declared dead. Hoshi discovers that aliens are
apparently planting a bomb to blow up the ship, but her attempts to warn the
crew are in vain. Finally, she materializes on the platform and she is told that
nothing that happened to her was real. She only spent eight seconds in the pattern
buffer.

This episode may be reviewed fast and easily. The best I can say about it is
that thanks to the twist at the end it didn't impair continuity too much. Well, Hoshi may
have experienced transporter psychosis (TNG: Realm of Fear") long before it should be discovered, but
at some point even I am tired of discussing such continuity issues, so never mind. The surprising
outcome was also at least a little novelty of the episode. Although I know may
fans hate "It was nothing but a dream" episodes, it was absolutely
necessary here. Without this outcome it would have scored zero points and even
cute Hoshi's being in the focus couldn't have saved it.
Essentially we
know the story all too well. With the exception of the last three minutes it was
an unabashed rip-off of TNG: "The Next Phase", with some elements
clearly taken from TNG: "Remember Me". In this respect it was devoid of
any originality, even more so than "Strange New World" or "Oasis". Berman
& Braga didn't have a hard time writing this at all, as every single aspect
of the story had been shown before: the transporter problem, the astonishment of
seeing that she has become transparent, the horror of witnessing how she is
declared dead, the attempts of communication, even the aliens who are planting a
bomb. At least the latter part of the story could have been easily omitted
because of its absurdity, but the authors were obviously keen on presenting a carbon copy of the popular TNG episode,
where Geordi and Ro Laren experienced exactly the same. It doesn't make much of a difference that Hoshi's
adventure was only an
illusion, as it's simply not possible to make up with an unexpected ending for
an episode that otherwise fails to present anything exciting and new. "The Andorian Incident" suffered from the same
dilemma.
It may be unfair to blame Enterprise for the mistakes made in the previous shows
with their frequent transporter malfunctions that would better belong in a time
when the transporter was still mysterious. I know it's stupid, but I can't help
the feeling that Hoshi somehow knew what would happen to Geordi and Laren two
hundred years later. The ideas she had in her mind were those of the 24th
century with its weird transporter accidents. Only the tale of the famous
"Cyrus Ramsey" who vanished after a transporter test in her fantasy
gave her story a somewhat more distinctive background. What is left to say is
that I really liked that B&B have discovered the potential of Hoshi's
character in this episode. It would have been simply awful if it had been just
another Archer/T'Pol show (two characters I'm growing tired of). All three points go to Linda Park who palpably
portrayed Hoshi's strange experience.
Rating: 3
Precious Cargo September 12, 2152: Trip Tucker helps a Retellian freighter with repairs, where he has
to free the female passenger in stasis because she is about to suffocate. One of
the two Retellians discovers that she is awake, knocks Trip unconscious and
leaves with them trapped on his ship. The woman, Kaitaama, is the Kriosian
monarch and was held prisoner on the ship. The two manage to release an escape
pod and land on a nearby planet. Meanwhile, the other Retellian is interrogated
by Archer and T'Pol, who intimidate him by pretending that there are harsh laws
on Enterprise. Eventually, a landing party can rescue Trip and Kaitaama.

It is an overall average episode, most of all because we have seen very
similar stories so many times before. But fortunately it is not the barefaced rehash of TNG: "The Perfect Mate" that we may
have expected after reading the synopsis. Only one week after the rip-off that
was "Vanishing
Point" that would have been extremely unwise anyway. On the contrary,
"Precious Cargo" goes into a completely different direction than the
TNG episode, and the similarities are only superficial. In this regard it is odd why of all alien species Kaitaama is Kriosian
though - considering that she
is *not* an empathic metamorph like Kamala in the TNG episode. Two women
transported in stasis, for completely different reasons, but both are
accidentally Kriosian - a species that we otherwise never see. It is an
extremely contrived coincidence. On the other
hand, it is nice that Enterprise doesn't always show us new races, but sometimes
remembers that there are plenty of them who should be already around.
It is a very lean and straightforward story without attempts to put in too much
conflict potential, too much comedy or too much character development at a time.
And most importantly it was entertaining. Both the main plot of Trip & Kaitaama and the secondary plot of "evil
Archer" and "Terror T'Pol" work out well. The interaction between
Trip and the arrogant monarch works out very well. This reminds me much more of TOS:
"Elaan of Troyius" than of the TNG episode. I wonder what happened
to Vulcans not being able to lie - or is pretending not regarded as lying? And
Archer was so rude and aggressive that he didn't really look like he was
playing.
It is a cookie-cutter story, and two of its clichés are slightly annoying.
Firstly, the episode
continues Enterprise's most typical trend of showing characters in various
stages of undress (this time it is Trip once again). Secondly, as we know it
from other Star Trek series (especially DS9), there is always a Class-M planet within a few
million kilometers if an emergency landing is necessary.
Continuity watch: Trip
mentions his "first car", and he explicitly states that it is a
"four-wheeled vehicle". This implies that wheeled cars are still
commonplace in the mid-22nd century. Considering that we would have to give them
at least 50 years to become outdated, it is questionable that Kirk is unfamiliar
with them and that Harry Kim doesn't have the slightest idea what a car is.
Science watch: The escape pod shakes when it crosses the subspace threshold, according
to Trip. This is a plausible idea, considering that the pod drops out of the
warp field created by the freighter.
Remarkable dialogue: "Isn't there any sense of humor where you come
from?" - "Only among the commoners... Just joking!" (Trip and
Kaitaama)
Remarkable ships: The two alien ships couldn't have been more different. Here
the absolutely credible original design of the Retellian freighter with its
cargo containers (if the nacelle color were not green, it would have been a
perfect candidate for the Earth freighters of the J class). There the Kriosian
battlecruiser with its much too easily recognizable design of the overused
Akritirian/Ba'neth/Lokirrim ship, completely out of place and time.
Rating: 5
The Catwalk September
18, 2152: When Enterprise is not able to escape a neutronic storm approaching at
high warp, the complete crew has to hide in the well-shielded
"catwalk" inside the warp nacelles, together with three Takret guests.
After a while, Tucker investigates why the matter and antimatter injectors have
come online, and he discovers that the Takret military is trying to take over
the ship. The three guests are actually deserters, but the military seems to be
more interested in the ship. When they are about to power up the warp drive,
time is pressing. Archer, claiming that he is the only survivor, threatens to
destroy the ship and has Mayweather head for an eddy inside the storm. The Takret
soldiers hastily leave the ship.

I liked this episode, although it was basically only a slight variant of the
overused "alien takeover" plot - a bit like in TNG: "Starship
Mine". I wonder if it had been still better if that part of the story had
simply been discarded. The unusual situation of the crew inside the warp nacelle
was already interesting enough to watch and the most original plot idea (if not
the only original idea) since "Minefield".
The new catwalk set looked
very credible. Fortunately not too much time was spent on fighting and shooting,
and I was glad that the situation was resolved relatively quickly and easily
without casualties this time. It was an overall light-hearted episode. The Takret
were given a bit more profoundness than usual aliens-of-the-week, and there was
both good and evil about them. I liked how their commander replayed Archer's
logs to learn about the people who were on the ship he had seized (which was,
BTW, from February 9th, during the incident with Ambassador V'Lar in
"Fallen Hero"). Also, it became obvious that there was not only a
conflict between the refugees and the military (although they never even talked
to each other in the episode), but also between the commander and the soldiers
who were (still) his subordinates and who only grudgingly followed his orders.
With the opportunity of showing an unusual day on board, I would have appreciated
to see a bit more character development than usual. But I shouldn't complain,
since there was already a good deal of it in the episode. T'Pol stated that the
Vulcan ship was "nearly" destroyed, whereas Archer found out that it
was lost with all hands in the storm a century earlier. That little lie (once
again?) was obviously meant to boost morale. I liked how Archer somehow heeded
this hint, walked around and provided moral support to his people. His attempts
to convince T'Pol of fraternizing with the crew, however, were awkward as usual.
But in character. Everyone of the rest of the crew had a few nice scenes too.
Although it created good continuity, I was not quite so lucky that the episode
also pointed out their weaknesses once more. There was Hoshi's claustrophobia
again (although only in a side note), as well as Reed's nausea. With 12 billion
people on one continent on Denobula, the good Dr. Phlox obviously doesn't mind
the narrowness of the catwalk. But I wonder if anything in the universe could
bother him so much that he would lose his nonchalance (which I think is sort of
a weakness too). There were some really cute scenes and a subtle humor in the
episode. For instance, when Hoshi, Travis, Malcolm and Trip gambled for food
rations. Or the first appearance of the Chef, Enterprise's version of "Mrs.
Columbo". We only saw his legs and I doubt that we will ever see more of
him.
Unfortunately, it was a tech-heavy episode with some grave errors. The most
obvious one was that Archer could see the approaching storm through his window.
If the storm was already at high warp, the light would have been even faster! I
also wonder why no one inside the nacelles could detect the alien ship. External
sensors must have been online, as Mayweather was supposed to navigate through
the storm. Furthermore, when Phlox asked about the absorption depth of the alloy
(of the nacelle casing), Tucker said that it is "at least 20,000 particles
per micron". For once, this wasn't an absorption depth, but, if anything,
an absorption coefficient (the reciprocal value of the absorption depth). But
the absorption coefficient's unit would be simply "per micron". It
does not incorporate a particle count, as it is a material property, thus
independent of the particle flow. If Tucker meant to give an absorption rate
(under the specific conditions inside the storm), it should have been as
"particles per surface area per time". "Particles per
micron", however, makes no sense at all. Doug Drexler suggested that the
nacelles should be uninhabitable and only accessible in spacesuits, but now life
support is easy to set up like anywhere else on the ship. Fortunately, it was
explicitly shown that the warp drive needed to be powered down (and it took 20
minutes for a cold start, much like in TOS: "The Naked Time"). Some of
the nomenclature was annoying too, as it was avoidable technobabble. Why
couldn't the "neutronic storm" simply be an ion storm? Maybe because
an FTL phenomenon was needed. At least the term "radiolytic isotopes"
could have been completely omitted, simply "radiation" would have
sufficed. Finally, the Takret were said to be *immune* to the radiation. This
reminds me a lot of Voyager's frequent "inoculations against
radiation".
Remarkable dialogue: "You know, there is a bright side to all of
this." - "Really?" - "It's bringing the crew closer
together. If you forget about the storm outside, this is almost like going on a
camping trip." - "Perhaps we can sing a few songs later." (Archer
and T'Pol)
Remarkable facts: Enterprise has traveled up to 100 light years away from Earth.
-- Cadets use to call the EV simulator the "vomitorium". -- The first Vulcan
ambassador to Earth was named Solkar. This is presumably Spock's
great-grandfather. -- Over 100 years
ago, the Vulcan ship T'Plana was lost with all hands in a class-5 neutronic
storm. This T'Plana is obviously not the same ship we have seen in "First
Contact". -- T'Pol once participated in the kas-wahn ritual - surviving in the
desert for ten days.
Rating: 6
Dawn No
date given: In orbit of a gas giant, Tucker's shuttle is suddenly attacked by a
small alien vessel, and he needs to land on one of the moons. The alien, an
Arkonian, has to set his vessel down as well. Soon the two are struggling for
the emergency transmitter to contact their ships. In the meantime, Archer has
made contact with the xenophobic Arkonians who allow Enterprise to stay for a
common search mission. The reptilian Arkonian, Zho’Kaan, is beginning to
dehydrate on the hot moon. Although he was repeatedly attacked by him, Tucker
feels obliged to stay with him until both can be rescued.

How many points would such an unashamed plagiarism deserve? The first half of
the story, even several of its details and most obviously the alien makeup are
"borrowed" from the movie "Enemy Mine". Well, at least in
this regard the episode doesn't deny its origin. But it was definitely no big
deal to come up with all this. Isolate two enemies on a planet, let the upper hand
alternate, give them some fights, develop subtle and then stronger
signs of mutual understanding. Not that we have seen something like this too
often (I only recall TNG: "The Enemy" along these lines, while the
premise of TNG: "Darmok" was somewhat different to start with). But it is
just the kind of unproblematic stories that always work well. If not, the director
and the actors would be the ones to blame. But they all performed well and still
made the best of it. "Dawn" came at a wrong time, only two episodes
after Trip was in a somewhat similar situation in "Precious Cargo". We
may have wished to see someone else in his situation, but thinking again, I
agree that "everybody's buddy" Trip he was the perfect choice (or
rather Connor Trinneer, who always does a great job, although and maybe just
because his role is such a straightforward and "life-like" guy).
Considering that technology played a secondary role here, the little bit of
technobabble, albeit necessary for the plot, was awkward. It was very contrived
that the emergency transmitter didn't work because of those isotopes in the
atmosphere, but the incredibly more complicated experimental transporter would.
Also, it was stated that the Arkonian couldn't be beamed because of his physiology, but the
transporter doesn't work on a biomolecular basis. Finally, special Arkonian
technology (and therefore further cooperation) would be necessary for a shuttle
to sustain the environmental conditions. There is not really much else to say
about the episode, which neither impressed nor really annoyed me. Only that it
was (once again) overly violent. A bit less fighting and a few more amusing
scenes between Tucker and Zho'Kaan would have been more fitting.
Final note: Will the writers remember that Shuttlepod One is gone?
Remarkable ships: The Arkonian vessel looks like a great design. Its rounded
shapes, together with old-fashioned rocket engines, are a perfect design for an
early warp ship. The Arkonian shuttle seemed to be a redress of
"Alice".
Rating: 3
Stigma
No date given: When he is participating in a medical conference, Dr. Phlox asks
Vulcan colleagues for advice about a Vulcan disease, the Pa'nar Syndrome. T'Pol
contracted Pa'nar through the mind meld with Tolaris. It is only common among the
disrespected subculture of "melders". When the Vulcan physicians find
out that T'Pol is suffering from the disease, she is going to be relieved of
duty. In an attempt to save T'Pol's career, Archer suggests that she should
mention that she is not a member of the minority and was infected by force, but
T'Pol thinks that this would only reaffirm the prejudices about the minority.
Dr. Yuris, one of the Vulcan delegates, eventually reveals the truth about
T'Pol's illness, and he confesses that he himself belongs to the minority.

This is the episode with the most profound discussions
about ethical and moral problems since last year's "Dear Doctor".
Actually, it is one of very few stories that go beyond the typical and often trifling
"political intrigue" or "straightforward action" plots of
Enterprise. But aside from that, it
is clearly an important episode, one that could and should have been done in one
form or another earlier in Star Trek (although there was at least one previous take on the
acceptance of homosexuality in TNG: "The Outcast").
It is remarkable how the writing avoids any mention of AIDS, although Archer
couldn't have found a more fitting precedence from human history to make his
point. Still, as an AIDS allegory the story of "Stigma" is largely
successful. There is only one weakness in it: Only the "melders" can
contract Pa'nar in their normal life, whereas AIDS is something that everyone should
be concerned about. So it doesn't work out as well as it could have if there had
been at least a slight hint that every Vulcan could contract the disease in some
fashion or another, not exclusively through the stigmatized practice of
"melding".
The other weak point is that the trend of showing
Vulcans as stubborn and intolerant continues. Once the authors have discovered
that it is more interesting to trash a reputation that has been built in 30 years of Star
Trek than to keep it up, the Vulcans are given all sorts of preconceptions and bad habits in
a similar fashion as the Ferengi and the Cardassians in TNG and DS9.
Humans, who are said to have learned to overcome their prejudices a century ago,
are shown as more enlightened here. Well, maybe the Vulcans are only more honest? It
would (fortunately) not be acceptable if a 20th/21st century human stated
publicly that developing a cure for AIDS shouldn't be a priority because it
would support homosexuality, even if some few people actually think like that. Anyway, for
already quite a while I have the impression that
humans and Vulcans are gradually switching roles in the Enterprise Universe,
with Vulcans becoming the immature newbies who need the guidance of humans with their
superior morality. Concerning the intention behind the episode, it weighs even more that it may not have
been adequate in the first place to transfer a 20th/21st century medical and social problem
of humanity to a prominent alien civilization, involving a prominent character.
For the sake of creating awareness for AIDS, the Vulcans were definitely the
right choice. For the sake of plausibility, however, it may have been better if the episode had shown a
disease similar to AIDS among a different, "insignificant" alien
civilization. And it wouldn't have overstressed T'Pol's endurance, considering
how often her mission, even her whole way of life, has already been questioned
before. I don't think that it suits Enterprise to make her the show's resident
outcast, in the tradition of Worf, Odo or Seven.
As far as presenting an alien culture as "alien" is concerned, the secondary
plot with Feezal and Trip works better for me. It becomes evident that Denobulans
in general (and not only the always joyous Phlox) have a quite different view of
relationships. This is not a mere cultural clash between species that are
otherwise much alike as so often in Star Trek (and particularly as humans
and Vulcans). It seems to have its roots in a
completely different evolution on Denobula that allowed and even required
polygamy and seemingly unlimited sexual tolerance, and which eventually led to
overpopulation. The overall image created of the Denobulans is quite fitting. I
especially like the brief scene in which Phlox and Feezal are alone, after
Trip has spoken out that he feels embarrassed by her advances. Trip has just left
the room when Phlox and Feezal smirk at each other and sigh unanimously,
"Humans."
"Stigma" shows nice continuity with "Fusion". Not only does
it reveal the direct consequences of T'Pol's encounter with Tolaris one year ago,
it also continues with the idea that mind-melding was not commonplace among
Vulcans in the 22nd century. But what could be still excused with an unlikely
radical change in Vulcan society within only 100 years, we now learn that the
ability of mind-melding is restricted to only a small minority with some sort of
a genetic defect. This is clearly not the case in the 24th century.
The neutron microscope is a bad idea from a scientific viewpoint. Its name and the mention
of a "neutron stream" obviously suggest a similar working principle as
an electron microscope. Neutrons, however, are much larger than electrons, and
they could hardly provide the resolution for observations on an atomic scale.
Remarkable quote: "I wasn't exactly pulling your leg, was I?" (Feezal
to Trip, while scratching his leg with her foot under the table)
Remarkable fact: There are over 1 million physicians on Vulcan.
Remarkable effects: The shots of the conference site with the large detailed
building were just beautiful. Something I liked too was the 360-degree camera
movement around the group of Phlox and the Vulcans while they were discussing.
Remarkable ship: The re-use of unfitting designs continues. It is clearly the
Ferengi shuttle that transfers Feezal to Enterprise.
Rating: 4
Cease Fire
No date given: Shran calls Archer to mediate in the Andorian-Vulcan conflict
over the planetoid Weytahn/Paan Mokar near the Vulcan star system. Weytahn has recently been occupied by the Andorians. After Shran has shown his
willingness to engage in talks, Archer, T'Pol and Ambassador Soval take a
shuttle to the surface, but they are shot down. In the meantime, Vulcan and
Andorian ships prepare for battle near the planetoid, with Enterprise right
between them. When the three negotiators finally arrive at the meeting place,
Shran discovers that he has been betrayed by Tarah, one of his own people, who
is not interested in making concessions to the Vulcans. With the obstacles
removed, both sides agree to negotiations about the planetoid.

"Cease Fire" was surely not an outstanding but
at least an overall enjoyable episode with a fast pace and a good balance
between action and dialogue. Only the good deal of violence was once again a bit
annoying - it should have worked without that. The writing was solid and created the required
continuity with "The Andorian Incident" and "Shadows of
P'Jem". On the downside, why did it have to be a hostage crisis once again?
Although it definitely worked out better than usual, the whole plot was lacking complexity and truly original ideas. On several side
notes it gave us more insight into the Vulcan-Andorian conflict, including some
trivia. But overall, it led straight to the ending, with Tarah's predictable
betrayal and her dull justification (that fortunately falls on deaf ears) being
the only plot twist. Well, this simplicity may have contributed to the episode's
credibility.
Shran took the opportunity to further explain his motivation, and he even showed
a likable humorous side when he teased Archer in the end. I liked this
development because this opened a potential for him to be more than just a more
or less regular villain. I could say quite the contrary about Soval, whose lines
were once again full of prejudice and cynicism. He used any opportunity to
express his dislike of other races, even if it was only in trivialities and
bordered on a sick humor that Vulcans are not supposed to have. In the end, he
warmed up a bit, as far as one could say that about a Vulcan. But he remained an
overall unsympathetic character, a bad example even among his own, recently much
disgraced race. The positive surprise of the episode was Archer. I was never
very fond of the character, who always got through with his rash actions and
never had to learn a lesson, and likewise of Bakula's portrayal that sought to
underline Archer's teenage-like recklessness with over-acting. Here, however,
Archer was written as someone who grows with the importance of his mission, like
only few times before, and Bakula looked good in that role.
Speaking of Archer looking good in "Cease Fire", one interesting
aspect is certainly that he suggests that Earth should be part of "a much
larger community". This more or less obvious reference to the Federation
that will be founded only one decade later wouldn't be relevant, if not the
toast between the Vulcans, Andorians and humans at the end of the episode were
definitely meant to show us a glimpse of this bright future. This perspective
eases the grief about the many counterproductive departures of Enterprise from
the predetermined way.
Remarkable quote: "Maybe we're not out here just to scan comets and meet new species. Maybe we're out here to prove that humanity is ready to join a much larger community." (Archer, to Phlox),
"Join me in a drink. To our mutual dissatisfaction." (Shran, to Soval)
Remarkable dialogues: "No offense but my ears are less likely to draw fire than yours."
- "What is their fixation with our ears?" - "I believe they're
envious." (Archer, Soval, T'Pol), "I think he likes you, pinkskin."
- "I wouldn't go that far." (Shran and Archer)
Remarkable facts: The Andorians terraformed the uninhabitable Class-D planetoid Weytahn
around 2050 and established a colony there. When the Andorians refused
to open the colony, which the Vulcans suspected to be a military base, the
Vulcans forcibly removed the settlers from the planetoid. They officially
claimed Paan Mokar in 2097. Soval was there as an intelligence officer. Phlox,
on the other hand, served as a medic in the Denobulan infantry.
Remarkable starship: We see Andorian ships for the first time, which have a
pleasant retro flair.
Rating: 6
Future Tense
No date given: A damaged pod of unknown origin with a human corpse is found adrift in space. The
Suliban demand the pod to be surrendered. Archer refuses.
Further evidence points to a launch date of the small vessel 900 years into the future. The Tholians,
a race known for its hostility, appear with the same demand as the Suliban. After the Tholians
have disabled a Vulcan ship, they engage the Suliban in a battle, which gives
the Enterprise crew the time to make
preparations to destroy the pod to save the timeline. The Tholians, however, manage
to disable the warhead inside the pod. After Trip has activated its
emergency beacon, the pod disappears without a trace. Obviously it is being retrieved
by whoever sent it to the past.

After last week's "Cease Fire" was at least a
good continuation of the many war diplomacy plots of the series, here is finally an
episode with an intelligent plot, solid writing and original ideas. "Future
Tense" ranks among the top episodes of the series and is definitely the
best of the second season so far. The episode is not as simplistic and
predictable as most we have seen in the series so far. It
managed to surprise me several times, for instance with the "temporal
hiccups" in which time repeated. Although I was prepared to see the
Tholians, I was impressed with how much respect for continuity they are treated
here, quite unlike some other "old" races before. Aside from a good deal of
action (especially the space battle between the Tholians and the Suliban), there
were some witty dialogues (for instance, about human-Vulcan interspecies
reproduction). I was only a bit disappointed that, except for Reed, none of the
minor characters was allowed to make any valuable contribution. Mayweather's
line about this not being a cargo vessel is the only thing I remember him saying
in quite a few episodes. What I almost enjoyed most was the trivia about various
topics with flawless continuity to what we already knew.
The discovery that the pod is larger on the inside than outside is a cute idea we
haven't seen in Star Trek so far. Well, only if we neglect the "deck
79" in "The Final Frontier" and the "deck 29" in
"Nemesis" ;-). What I liked most about it is that, unlike it would
have been the case on Voyager, no attempt was made to explain the technology of
the future vessel. Future technology must remain incomprehensible considering
that Enterprise just doesn't have the knowledge and tools to investigate it. The
mystery factor has become one of the few good traditions of the series since
"Cold War" anyway. In this respect, it is another fine idea to tie in
Cochrane's fate without getting too specific (about which year he disappeared
and from where). This is another mystery that should better remain unsolved.
Nitpicking: The time travel aspects are discussed here.
After "Shockwave", we once again see
phase cannons at warp. It seems we must get used to that, since it is just too
tempting for VFX people (and mostly writers in the first place) to conceive
fight scenarios any time and anywhere. Another negative observation is that the
future ship's structure was in a pretty bad shape inside and outside, whereas all
the delicate circuitry still worked fine.
Remarkable quote: "If a Human and a Vulcan did have a child, I wonder if he’d have pointed ears?”
(Archer)
Remarkable dialogues: "I wonder if they [the Vulcan High Command] will believe that humans and
Vulcans will be swapping chromosomes one day?” - “They’re more likely to believe in time travel.”
(Archer and T'Pol)
Remarkable facts: The Vulcans had little contact with the Tholians, who are said
to be very extremely xenophobic. They are believed to be non-humanoid. It is
unusual to encounter them that far away from their system. -- The future vessel is
found 100 light years from Earth, 30 light years from the nearest trade route.
Admiral Forrest thinks the ship may have been launched from Vega Colony, which
appears to be the closest Earth colony of the time. -- Due to the considerable
differences between humans and Vulcans it seems unlikely at this time that could
be able of interspecies reproduction. Very few Vulcans have ever mated with
other species. -- Denobulans believed they were the only intelligent species in the
galaxy, until the Pasari made first contact with them. In the following, the
Denobulans had to re-evaluate their beliefs.
Rating: 7
Canamar
No date given: Archer and Trip are mistakenly arrested for smuggling by the
Enolians and are on a prison transport to the penal colony of Canamar. When it
has just been announced that they would be released, the Enolian Kuroda and his
Nausicaan aide incite a revolt and take over the ship. Archer gains Kuroda's
trust when he tricks two Enolian patrol vessels by igniting exhaust plasma.
Kuroda, however, does not intend to set his fellow prisoners free, but plans to
incinerate the ship in the atmosphere of a planet after he has left. An
Enterprise away team, having captured the shuttle that was going to rescue
Kuroda, takes over the transport. Kuroda, however, does not want to leave and
burns together with the ship.

"Canamar" turns out better than expected and
continues the recent trend of writing mature stories instead of filling cookie-cutter
plot ideas with dialogue. Well, the story is fairly well known from "Con Air" with
Nicholas Cage, but it works out nicely in a science fiction universe too. The
setting is also reminiscent of TNG: "Gambit", where Picard and Riker
had to play the bad guys in order to gain their leader's trust. It befits the
producers' initial intention of showing a dark and dangerous universe, in which
humans and Starfleet are not yet the revered space police. For once, I found the
excessive beating and shooting appropriate, considering what type of people
Archer and Tucker were dealing with. In this light, it seems even less realistic
and much less desirable that they are frequently getting into equally brutal
conflicts, although their opponents should be expected to be more enlightened
and civilized than this wild bunch of criminals.
The characters were not as stereotypical as one could have assumed, considering
that the plot was borrowed from a successful movie. On the downside, there was
Zoumas, the guy who was talking to Tucker all the time (giving Trip his weekly
dose of embarrassment). He was funny. But he was quite two-dimensional too and
the comical relief seemed a bit out of place here. The only surprise was that he
didn't get killed, although this would be the usual fate of such a character.
Zoumas reminded me a lot of Neelix in his first and worst two seasons, after
which I was equally surprised that Neelix was still aboard and even developed a
quite credible personality. Kuroda was definitely the strongest character here,
as he even dominated Archer in almost every respect (at least that's what he
thought). He may have seen it as his personal victory that he was still free to
make the decision to die rather than to be taken to Canamar. On the other hand,
I'm always skeptical about that "buddy" type of criminal, who tells
touching tales of his past to someone he doesn't know and makes new allies
quickly. I just don't think that it's realistic for someone who is such a
ruthless misanthropist as Kuroda.
Archer and Tucker leave an ambivalent
impression here. On one hand, it is remarkable how especially Archer lies and
pretends to subdue himself, as opposed to his usual straightforward behavior
(along the lines "Hey, we're Starfleet and you've just been waiting for
us"). But in what they are doing, they are just too successful. They don't
only master the alien technology that they should be least of all familiar
with, they also perform their roles too well and elegantly evade anything that
could expose them. Manipulating someone, as Archer did with Kuroda, is anything
but easy, especially since Kuroda was not undecided, but had concrete plans. The
Enolian officials were just another cliché of a militaristic, in every way very
human regime, like already before in "Shadows of P'Jem",
"Detained" or "The Communicator" and many TNG and Voyager
episodes. Maybe it had better been a previously established Alpha Quadrant
species than yet another clone. But perhaps, of all these very similar races, we
will see the Enolians again.
It is remarkable that the episode doesn't have a cozy and comical ending, as it
is too often the case only minutes after the last phaser shot. Archer's anger
about the Enolian authorities was quite understandable, and for once we have to
agree about his lack of diplomacy. It had quite an effect on me after the (once
again) rather action-heavy episode, that something to reflect about was put at
the very end where it wouldn't get lost.
On a final note, we were not shown how the transport ship with Kuroda still
aboard was destroyed when entering the atmosphere, although we may surely have
expected that. I wonder if the scene was cut from the episode because of the
Columbia disaster.
Remarkable quote: "I may not know how to fly this ship, but I am sure I can
figure out how to crash it!" (Kuroda)
Remarkable ships: We see an Enolian transport and two patrol vessels, all nicely
modeled with a definite retro touch. The shuttle that saved the prisoners may be
yet another Enolian design, although it doesn't belong to the military.
Rating: 6
The Crossing
No date given: Enterprise is swallowed by a much bigger spacecraft. After
exploring its interior, Commander Tucker turns out to be possessed by a
non-corporeal alien lifeform. Archer's demand to leave Tucker and to release the
ship is apparently fulfilled by the alien. But as the crew is working to get the
ship operational again, more aliens come aboard, taking over 24 of the crew,
while the rest manages to hide in the impenetrable nacelle catwalk. Dr. Phlox,
incompatible with the aliens, floods the ship with carbon dioxide, making the
possessed crew almost suffocate, whereupon the aliens leave.

This is an overall unremarkable episode, not
really boring but quite banal and superficial. The main reason is that
there can be hardly anything surprising in the overused "alien
possession" concept. The plot is much an amalgam of episodes from TOS:
"Return to Tomorrow" to TNG: "Power Play" (evil aliens in
the crew's bodies) and from TOS: "By Any Other Name" to TNG: "Liaisons" (aliens
experiencing human emotions). But "The Crossing" does not even attempt
to come up with any new insight or any unexpected plot twist. Even the catwalk
trick with one crewman (Tucker then and Phlox now) staying behind to get rid of
the aliens is rehashed from "The Catwalk".
Something remarkable is that "The Crossing" jumps straight to action
already in the teaser, without any introductory dialogue. But not to the
episode's advantage. I don't expect that everything strange is completely explained in every episode. But I don't like if Enterprise is turned into a mystery series that keeps posing questions without
bothering to answer them. In this particular case, time was probably the decisive constraint,
seeing how the episode starts and ends abruptly to fit the story into 45 minutes.
Only sporadically time is spent for consultations among the crew and for
explanation attempts, although action is not very dominant either. Considering that the experience of being possessed by aliens ought to change the crew's lives, the reset button
is too easily pressed in the end. But even more sadly, there is not any feedback from the crew, not even a sigh of relief after the aliens
have left. The episode, unlike some of its
predecessors along the same lines, remains on the very surface of its topic. So
we don't see any change of the aliens' behavior once they have assumed human
bodies. We don't learn if perhaps the "crossing" might be a worth while
experience, if it were only temporary. Or if a solution to mutual satisfaction
could have been found. In the 24th century, Picard would probably be more open-minded in
the same situation -- and he definitely wouldn't end up destroying the alien ship, although I admit that the peacefulness of his mission was often accomplished through unexpected and maybe unrealistic
plot twists. 22nd century Trek is different in this respect, but it is not the
Trek I like most.
Something curious is that Archer must have read many sci-fi novels, considering how fast he realizes that Tucker is possessed by
a non-corporeal alien. Well, we already know how visionary he is since his idea of silicon lifeforms in "Strange New World". T'Pol, on the other hand,
needs quite a while to recognize Reed's condition when it was already known what was going on.
Maybe, with her preconceptions about humans, she found it plausible for Reed to harass
her? On a different note, why do non-corporeal beings from subspace need a
starship? At least, it would have been a time to show a really outlandish vessel
instead of a rather conventional design. Also, what was the big hatch useful for? As T'Pol explained, they only needed to transfer themselves to humanoid hosts because their ship was deteriorating.
So what would they normally do with that hatch? This and many other questions
remain unanswered.
It is an open secret how Enterprise purposely employs gratuitous sex apparently to reach
its target group. Reed's harassment of female crew members (the aliens couldn't
have picked a better male victim!) was still amusing, but I wonder why it was
necessary to show T'Pol in very casual wear once more -- besides Trip's
customary underwear show. On a final note, I liked the episode's somber score, the first
to impress me in quite a while. It successfully emphasized the plot, albeit it
was a bit too dominant at times when nothing particularly threatening happened.
Remarkable quote: "Would you mind taking off your clothing. I would like to learn more about your anatomy.”
(Reed-alien, to T'Pol)
Remarkable fact: Enterprise is now 150 ly away from Earth. Starfleet encounters
non-corporeal aliens for the first time.
Remarkable starship: The alien ship is much more than 500m in diameter and travels at
Warp 6 without any detectable warp field. While not really fitting for
non-corporeal aliens, especially the interior of the ship is nicely arranged.
It reminds me a bit of V'ger.
Rating: 2
Judgment No date given:
Archer is on a Klingon court because he helped alleged rebels to escape. This is
what Duras of the battlecruiser BortaS testifies. Although it is not customary any
longer, Archer can convince his lawyer, Kolos, to let him tell his version of
the story. The court, however, decides that he be transferred to the penal
colony of Rura Penthe. Kolos has to join him for disobeying the court. After
bribing Klingon officials, Archer can be rescued from Rura Penthe, but Kolos
decides to stay behind.

My verdict: guilty as charged. Like several times before
in Enterprise I'm startled how easily Trek writers rip off previous
stories without even trying to add any new aspects. "Judgment" is 60% "Star Trek VI"
, 30% DS9: "Rules of Engagement" and 10% J. G. Hertzler as Kolos. The Klingon
lawyer's initial unwillingness to help Archer as well as his discomfort with not being
a revered warrior reminds me of his colleague that accused Worf in DS9:
"Rules of Engagement". Still, Kolos is the only character worth mentioning and the
only unknown quantity in this extremely predictable story. His initial
un-Klingon cynicism, as well as his later courage, add at least a little
diversity to the otherwise stereotypical roles (with typecast Klingon actors), but with only limited salubrious impact on the story.
He is responsible for the only unexpected moment in the whole 45 minutes, when
he accuses the court of having no honor. But even this swift criticism remains
on the surface, because the judge sentences Kolos to join Archer on Rura Penthe
and because time to bring this tedious story to a quick end is running out
anyway with only a few minutes left. What I find more interesting is Kolos's remark that Klingons
have become ruthless and obsessed with the military only recently during his
lifetime. Kolos may be overstating the previous importance of his class of
intellectuals, but the focus on war and warriors obviously won't change until the 24th century.
But that's it for the novelties. Everything else said or seen we know exactly
from the two previous incarnations of this episode and from the large pool of
Klingon stereotypes. Speaking of clichés, do we really need yet another episode in
which Archer is captured by aliens? I can anticipate that my
review will meet resistance, because "Judgment" was mostly well-received. I know that many
viewers pay more attention
to dialogues, directing and acting, while I think it can't put up with a plot
that we have seen before and that has substantial flaws no less. Well, the director manages to keep together the
unnecessarily complex patchwork (considering that we always exactly know what will happen) of brief scenes in real time and recounting, in
the prison cell, on the court and on Enterprise. But owing to this structure of the story, I think that the episode has rather few good lines and just too many
phrases. The only exception once again being the ponderings by Kolos. The rest is
concerned with tactical operations in the recounting and the usual Klingon honor
blurb on court. Uninspiring like a parliament debate. And without being given an
opportunity to excel, the actors' performances are mostly routine.
The authors Taylor Elmore and David A. Goodman, whom I'm not familiar with, obviously think
that recounting a previous story is a homage. That they are doing fans a favor just by bringing in fandom's
all-time favorite aliens as an excuse for a new story. To make it worse, as a
special "courtesy" they feed us with a dozen familiar names and
details without any necessity. Duras, Toral, BortaS, Ty'Gokor, Rura Penthe, painstiks, the judge's spark stone. It's a different century. Doesn't that ring a bell?
Things are allowed, even encouraged and often required to be different. But the story
boils down to
clichés like this: A guy walks in who is identified as Duras, Son of Toral. We
immediately know that he is a treacherous coward, like all of is family have
always been and will always be, just as Toral, Son of (another) Duras, in the
24th century.
Even though nothing could go really wrong because it was simple re-writing,
there are two gaps in the plot. Firstly, how did Archer fall into the hands of
the Klingons in the first place? I don't think it was explained, although it may
have been important to know. But even more annoyingly, it was just too fast and
easy to rescue Archer from Rura Penthe. Just bribe a few officials, send down
your armory officer and get him. That was easily the least credible and most
blatantly rushed ending in the series so far.
Although it was almost a waste of time like "A Night in Sickbay", three points because I like J. G.
Hertzler, because I am still fond of Klingons whose reputation was at least not
damaged here, and because the battle scenes with the D5 were cool.
Remarkable ship: We finally get to see a genuine 22nd century Klingon
battlecruiser, the D5.
Rating: 3
Horizon
January 10th, 2153:
While Enterprise is on a detour to investigate volcanic activity on a planet,
Ensign Mayweather takes the chance to visit his family's ship, the ECS Horizon.
His father has recently died, and although everyone is glad to see him, Travis
soon has to learn that it's not his world any more. After an alien attack, he
upgrades the ship's plasma cannons to his brother's displeasure. However, when
the aliens return and demand the Horizon be turned over to them, the improved
weapons help defeat the enemy.

Look who's talking! It can be quickly summarized what I
like about this episode. Firstly, Ensign Mayweather finally gets to say more
than a few lines. Secondly, it was entertaining, with a good balance between the
(dramatic) A-plot on the Horizon and the (humorous) B-plot with the horror movie
night. Thirdly, like in "Fortunate Son" and
rather few
other episodes before, the series didn't try to imitate the setting of 24th century
Star Trek.
On the downside, the similarities to "Fortunate Son" are already
too striking. Although the stories are somewhat different, both episodes have the same
recipe and use the same motives. Here we have Dad's recent death, there it was the captain who was
wounded and off duty. Here we have unknown aliens attack the ship, there it was
the Nausicaans. Here it is Paul Mayweather who declines Starfleet's help and
mocks about Travis' new job, there it was Matthew Ryan. Only that the roles are
switched, as Ryan wanted to take revenge at all cost, whereas Paul strives to
avert the armed conflict.
What I don't understand is why Mayweather's father had
to die. After the initial grief it has absolutely no significance in the plot. Perhaps
a conflict of Travis with his father, as someone who has been a cargo ship
captain for decades, would have even been more pronounced and more interesting
to watch. Other weak points are that the trick with the upgraded plasma cannons
is just too cheap, and the story is too quickly resolved. It seems that time was
running out once again, like already in the two previous episodes. Travis is
given a chance to say good-bye to his brother, but his mother doesn't show up
once more after the fight with the aliens, and his girl-friend who appears only
once doesn't seem to serve any purpose at all. I was hoping for Anthony
Montgomery to finally show his talent, but his acting is mostly unremarkable.
While the beginning gives him the opportunity to shed a few tears about
Mayweather's deceased father, he remains too indefinite for the rest of the
episode, always somewhere between sullen and happy.
One major annoyance is the repeated re-use of the Akritirian ship from Voyager
as the bigger pirate vessel. It was already inadequate as the Kriosian ship in
"Precious Cargo", and here it is out of place again. There is no
excuse in the time of CGI models. Moreover, Mayweather mentions that the
vessel's technology is similar as that of the Mazarites. With such a broad hint
in the script, why wasn't the
Mazarite design re-used here?
Nitpicking: In ENT: "Fortunate Son" Travis mentioned a sister and his
brother-in-law being on the Horizon. Now there is suddenly a brother he didn't
bother to mention, and his sister doesn't seem to
exist.
Remarkable quotes: "The three greatest horror movies ever made: 'Frankenstein',
'Bride of Frankenstein', 'Son of Frankenstein'." (according to Tucker),
"Don't be surprised if you see me here again afterwards. I've little doubt that my headache will return."
(T'Pol to Phlox, about the upcoming horror movie)
Remarkable dialogue: Mayweather and Reed talk about families on Starfleet ships
(reference to TNG!). Reed doesn't think it's a good idea, and suggests to get a psychologist
too (or a counselor?).
Remarkable facts: Mayweather's mother is the ship's medic and chief engineer. His grandpa even held five jobs, two of them on the bridge.
-- Archer thought of joining a cargo ship, a few years before Starfleet was founded.
-- Reed's last family reunion was almost a decade ago. -- The captain of a cargo ship
is required to have an ECA License (where ECA obviously stands for Earth Cargo
Authority, an organization not quite as strict as the FCA ;-)). -- According to Travis, Enterprise has gone
"150ly, seen 22 inhabited worlds".
This 150 ly must be the longest distance from Earth (mentioned in "The
Crossing"), not the total way. -- The aliens plant a beacon with an explosive
dicobalt device on the Horizon's nacelle.
Remarkable ship: The ECS Horizon is a J-class cargo ship. It is 50 years old.
The Horizon carries ten cargo modules with a load of 30,000 metric tons. The
armament consists of two plasma cannons. Zefram Cochrane designed the warp core
himself. He is rumored to have signed the inside of each reactor casing.
Rating: 5
The Breach No date given:
An away team with Tucker, Read and Mayweather is sent to evacuate a group of
Denobulan geologists from a cave system on Xantoras. The mission doesn't
develop as planned when Mayweather is hurt and the Denobulans are reluctant to
leave. Meanwhile, Enterprise assists a passenger transport with medical aid and
repairs after an accident. One seriously injured patient is an Antaran. It turns
out that until 300 years ago there was a fierce war between the Denobulans and
Antarans, which is why the Antaran, still full of hatred, refuses to be treated
by Dr. Phlox. Urged by Archer to help, Phlox has to overcome his own pride and
preconceptions to earn the trust and respect of the Antaran.

The synopsis of "The Breach" didn't sound all that
interesting to me, so I watched without great expectations. It turned out a very
pleasant surprise. Looking at the ethical issues, I
see "The Breach" as the best treatise in the whole series so far. I
prefer it over the questionable swift change of moral in "Dear
Doctor", and also over the rather pessimistic prospect of
"Stigma". "The Breach" is definitely among the
"Trekkiest" episodes of Enterprise in my view.
The two stances of the Denobulans and Antarans are very credibly presented -
even though Phlox and his patient may not be representative of their whole respective
species. The Antaran is filled with hatred in the beginning, not quite unlike
many individuals on our own planet, who learn from their childhood about the
atrocity of their alleged enemy, without ever meeting one of them face to face.
He is a prisoner of his hatred, as he honestly thinks of doing himself a favor
and hurting his enemy Phlox by denying the treatment and ultimately dying for
his principles. Ironically, because of his physical weakness he gets a chance to
change his mind and ultimately save his life, when the despised Dr. Phlox keeps
talking to him. Even though Phlox is anything but guilty of the previous war
crimes committed by his people, and even though Phlox tries to make clear to his
patient (and to himself!) that he has no hard feelings for the Antarans, the
patient doesn't give him a chance at first. Even worse, as Phlox is not the
devilish person he would have expected, the Antaran permanently tries to provoke the good
doctor. Finally, and this is again almost ironical, Phlox manages to establish a
basic mutual understanding when he mentions that his own eldest son is member of
a group who despise the Antarans just as many Antarans hate the Denobulans.
The episode changes our whole perception of the Denobulans and of Dr. Phlox
without becoming inconsistent. We
have known the Denobulans as always optimistic and imperturbable. But their
apparent charming nature obviously doesn't prevent them from acting like brutal
conquerors. Maybe their joyful life is even some sort of protection against too
much remorse, which can be just as detrimental as hatred (the most prominent
example from Star Trek being Marritza, who posed as the war criminal Gul Darheel
to pay off his guilt in DS9: "Duet"). Anyway, it is a pleasant
deviation from the conventional "villainous race" pattern that has
unfortunately been established for many Star Trek species, meaning that specific
"evil" characteristics about them are being stressed even in their
normal lives (insidious Romulans, sadistic Cardassians, and lately, arrogant
Vulcans). The new controversial portrayal of Dr. Phlox and the Denobulans helps
to correct this image. From a humanist viewpoint (well, "humanist"
being not exactly the correct term for Denobulans), xenophobia has no ground.
There is nothing like an evil country, sex, race, or species. Everyone,
irrespective of his/her/its passport, skin color or forehead bones does not only
have undeniable legal rights, but also deserves to be treated with respect and
kindness. It's simple, almost trivial to someone who
had the luck to be raised in a free and open-minded society. But Denobula has
apparently not yet reached this goal, although the planet may have been on a better
way than the homeworld of the Antarans (Antares?). Phlox has always been trying
to heed "humanist" principles. As he says to T'Pol, he didn't tell his
grandma's horror stories about the Antarans to his own children, he tried to
educate them to keep an open mind. But he himself is troubled when the Antaran
keeps insulting him. I think everyone can understand that Phlox temporarily
loses patience with his patient. It is actually the first time at all that we
see him on edge, at least it is the the first time that it happens because of
his own problems.
The episode profits from the decent plot, but even more from strong dialogues and
actors' performances, especially of Scott Bakula and John Billingsley. I was
never too fond of Phlox as a character, just because he was always much the same,
his facets being not very interesting or just too comical. The only exception so
far was "Dear Doctor", but the insistence on his questionable personal
ethics almost ruined that one for me. Just as Neelix was given the chance to
step out of his clown role in the third and fourth seasons of Voyager (Phlox's
alter ego, the EMH, even much earlier), Billingsley takes the chance to lead his
character to maturity in "The Breach".
The plot thread about the Denobulan scientists and the away team doesn't strike me
as very interesting, although it was probably deemed equally important for
the episode as the Denobulan-Antaran conflict. At most, it provides some distraction from the too static setting in sickbay and too much pondering.
But thinking that the main plot could have gone to even more depth, it seems
almost like a waste of time to frequently switch to the caves. What
I initially liked about it is that Mayweather was going to get a key role in the
away team, but the "poor ensign" cliché soon prevails, when he must
be left behind. It is also a bit contrived that it has to be Denobulan
scientists, only because they would take the same transport as the Antaran in
the end.
Remarkable quote: "If you don't start moving in the next five seconds, I'm
gonna take my phase pistol and shoot you in the ass!" (Trip, to the
Denobulan scientist crawling in from of him)
Remarkable appearance: Dr. Phlox shows a Tribble to Hoshi, which obviously only
serves as food in his little zoo.
Remarkable facts: The last of several wars between the Denobulans and Antarans
ended 300 years ago. -- Denobulan medicine has similar ethics as the human
Hippocratic Oath, one important difference being that a Denobulan doctor has to respect
his patient's wish under any circumstance, even if it means letting a patient
die who could easily be healed.
Rating: 7
Cogenitor
No date given: Enterprise makes first contact with the Vissians, whose advanced
technology allows them close studies of a hypergiant star. While Archer is
exploring the photosphere of the star together with the Vissian captain in a
pod, Trip learns that there is a third gender among the Vissians, the cogenitor,
destined for a life as a slave. Trip befriends the Vissian chief engineer's
cogenitor and teaches it to read and shows it to enjoy life. When the cogenitor
asks for asylum, Archer has to deny the request. Soon after the Vissians
have left, Enterprise receives a message that the cogenitor has committed
suicide.

No doubt. This is the emotionally strongest Enterprise
episode so far, with one of the most intriguing plots. TNG: "The
Outcast" comes to my mind, where Riker was struggling for the right of a
sexual minority likewise, also with strong personal involvement, and also in
vain. Only that Tucker is obviously never sexually interested in the cogenitor,
which may lower his motivation, but at the same time increases his credibility
as a benefactor.
We know from several previous episodes that in spite of or just because of his
predominant occupation with machinery he has preserved a great deal of
curiosity, of compassion and of honesty. The episode may have been written for
any of the other characters, but I'm glad it was Trip. I just like this man.
My only criticism is about the episode's execution, which is losing cohesion and
leaves some gaps after about 25 minutes. It almost seems like a lot has been cut
from the episode. It may have been wiser to shorten Archer's pod ride and ditch
Malcolm's little affair (especially since the latter was not resolved anyway) in
favor of the Tucker story. But as already in last week's "The Breach"
they were necessary fillers to break down the too heavy main plot into digestible
bits. Something that seems strange to me is that despite the episode's overall
objective perspective the viewer is forced into Trip's position occasionally,
and exactly at the three times when he is being informed second-hand about the
Vissians' anger about his actions, about Archer's decision to return the
cogenitor to her people and finally about the cogenitor's death. I don't think
this is consequential. It should have been either more like "Trip's
Day", or the narration should have been entirely objective and omniscient.
Concerning the moral dilemma, who is right? T'Pol, who is against any
interference with other cultures, and in particular against the application of
human standards to aliens? Trip, who has to witness obvious injustice and feels
obliged to do something against it? Archer, who does not want to jeopardize the
new friendship and strives to find a satisfactory solution for all, while not
violating any laws or protocols? I can't tell. Of course, Trip has a very good
point. Even though T'Pol is right in pointing out that there is nothing such as
"human rights" in an alien culture, it is made clear (thanks to Phlox)
that all Vissians are created equal, just like all humans irrespective of their
skin color or sex. More universal ethics need to condemn any kind of slavery of
sentient beings, where the term "sentient" will be extended to include
artificial lifeforms in the 24th century. But another 24th century example shows
that such a principle may not apply always and anywhere. The Federation is
allied to the Klingon Empire, a regime which clearly violates basic lifeform
rights, even to a much greater extent. In this light convincing Vissians to
respect the rights of cogenitors would be equivalent to ordering a Klingon
warrior to lay down his bat'leth forever. I would never want to decide about it
like Archer has to.
Unlike the contorted ethics in "Dear Doctor" and
unlike the clear obligation to help in "The Breach",
"Cogenitor" has no correct solution. The plot could have been
constructed to please everyone in the end, a happy ending in which the Vissians may
have made up their minds, could have granted the cogenitor more freedom and
would ultimately have even profited from this enrichment of their culture. But
quite the opposite happens. Everyone loses eventually. The cogenitor loses her
life, Trip has to cope with his guilt and shattered illusions, Archer may have
lost his friendship with the Vissian captain, and the Vissian couple may not
conceive a child for a long while (which may seem like a minor loss, but could
mean a lot to them). This is the first episode with a truly disillusioning
outcome, and I applaud the producers for the courage of showing it in the Trek series where I
would have least expected it. While I don't like the many off-screen events
hidden from Trip and the viewers as mentioned earlier, I am glad that the death
of the cogenitor was not on screen. It may have been turned into some sort of
loud protest, which would not have befitted her character. We don't know about
other cogenitors, but Trip didn't incite a rebel or even martyr spirit in her,
he just made her discover a small part of her true potential.
Is the Vissian society as shown in the episode credible? Honestly, it doesn't
completely convince me. The Vissians developed warp drive a thousand years ago.
They have been thoughtful explorers ever since, they love to make contact with
other civilizations. Still, they treat a minority on their own planet like
slaves. If anything, the cogenitors' situation is comparable to that of the
slaves on Earth, or more precisely, to humans who were not granted human rights
mostly because they had the wrong skin color. But emancipation ultimately
prevailed over racism, and I'm confident that this trend will continue as our
society evolves. Why should it be that different with the Vissians? The obvious
parallel in Trek, on the other hand, can be found among the Vulcans who, after
thousands of years, still don't accept "melders" (at least, if we
believe in the serious retconning in "Stigma"). But one difference
with the Vissians is that the cogenitors not only don't dare to contradict, they
obviously don't even know that something isn't right with their treatment. Is it
really possible to keep people stupid for all of their life, if they are able to
learn to read within an hour? I don't think so.
Science observations: I was almost missing the inoculations against
radiation, but here they come again. -- On the bright side, the episode mentions
that Earth scientists have discovered 92 naturally occurring elements. This is
correct, as anything up to element 92 (uranium) is stable. And for once, this
shows that 22nd century science is behind, considering the 200 stable elements
in VOY: "Emanations", no matter how realistic these are.
Remarkable dialogue: "I imagine the cogenitor provides an enzyme, which
facilitates conception." - "What do you mean by 'provides'?" -
"Well, first the female has to..." - "No -- no, no. Don't tell
me. I don't think I wanna know." - "Oh well. Hmm. I have
pictures." (Phlox and Trip)
Remarkable quote: "They treat her like a pet -- kept in her room, not taught to read or write, no name.
Porthos has a name!" (Trip, to T'Pol)
Remarkable fact: No Earth ship has ever been within ten light years of a hypergiant.
Rating: 7
Regeneration
March 1st, 2153: When a research team discovers debris of the Borg ship that was
destroyed in 2063 near the Arctic Circle, the drones begin to regenerate,
assimilate the team and hijack their shuttle. Enterprise pursues the Borg and
engages them while they are in the course of assimilating a Tarkelean vessel.
With the Borg ship gone, the seemingly rescued Tarkaleans in sickbay inject
nanoprobes into Phlox and begin to install Borg devices aboard, until Archer
decides to blow them out into space. After disabling the Borg technology,
Enterprise is able to catch up with the Borg ship and destroy it, while Phlox
makes a recovery by exposing himself to omicron radiation.

This is a truly action-heavy Voyager episode full of superb visual
effects. But it suffers from the crude and predictable plot. And where the heck
is Janeway? -- Sorry, I must have been confused. After a couple of genuine 22nd
century plots, Enterprise borrows excessively from its predecessor
again. Although it is a common notion that I'm close-minded about it, this
complaint is not primarily about continuity. It bugs me most of all that the authors
frequently recycle old scripts or just throw together a few plot ingredients that fans allegedly
expect from Star Trek. Voyager started this trend by carrying all
sorts of Alpha Quadrant clichés into the Delta Quadrant where they don't belong. I frequently commented
on that, and no one reproached me with being narrow-minded or dogmatic (we
should all remember how it was and still is almost fashionable to criticize
Voyager).
Enterprise, however, does something worse by bringing the 24th century back through
time, to a time that would desperately need more of a difference to 24th century
Trek. The way it presents itself this week, the new series has not developed its own special feel. Moreover,
whilst Voyager still had a great deal of imaginative and
intellectually demanding writing, episodes like "The Breach" and
"Cogenitor" are the exception on Enterprise. Even the rehashes
are often dumbed down as if they were to fit with a lower series standard.
It is not only that Enterprise chases the Borg
just like Voyager did occasionally and perhaps too often in four of its seasons. Aside from the finding
that the Borg were known even much earlier than they should, there was almost nothing to
learn from the Enterprise episode. Every single aspect of the Borg has been covered in a more
detailed and often almost philosophical approach on TNG or Voyager. We all
remember the dramatic events in TNG: "Best of Both Worlds", where
Earth's future was at stake, and there was a great deal of personal involvement
of the characters. Or TNG: "I, Borg" with the struggle about the
Federation's ethical principles. Or Voyager's "Scorpion" with its many
convoluted conflicts. "Regeneration" lacks the sophistication of most
of TNG's and Voyager's
Borg episodes and reduces its plot to effortless, almost dull action with a
swift resolution. The acting is mostly unremarkable, because it is not conceded much
room. Even Phlox, who was supposed to provide the personal commitment here, can
never really convince as being partially assimilated, and his recovery is rushed
and implausible. And what is the point in having Phlox mention the group
consciousness and Archer and T'Pol not believing him? Sure, it leaves a bit of
plausibility if there remains a little secret about the Borg. But what is the
significance of such little mysteries to the fan who has all the knowledge of
the Collective from the 24th century? The really only noteworthy aspect is that Archer is reluctant to destroy
the Borg. Bakula is quite credible in portraying Archer with this stance, which contrasts
with Picard's "this far, no further" or Janeway's "I prefer the
Borg in pieces". But the outcome is the same anyway. Enterprise shoots the
Borg to pieces. Good for what's left of continuity, bad as a
plot idea. Sure, it was not possible to show something more profound without
straining continuity even more. But that is just the reason why the episode
shouldn't have been done in the first place.
I don't feel like going into details about the continuity breach here. After
all, this time
it may be excused as a consequence of the events in "First Contact",
unlike in the Ferengi appearance in "Acquisition", where continuity
was thrown overboard for an isolated episode of cheap comedy. I enjoyed
"Regeneration" when I first saw it, but when I replayed it a few hours
later, I noticed something outrageous. The writers repeat the quirk of not
calling the continuity violator by its name. "Borg" was not even mentioned in their standard
introduction, where the first sentence "We are the Borg." was simply
cut off this time. Incredibly contrived. Is this Star Trek or Rumpelstiltskin? How stupid do they think that Starfleet
is, that they would forget about the Borg only because their name remains
unknown? How stupid do they think the audience is, by feeding them with such a
poor excuse of an excuse? They could have mentioned the Borg for good. But much better, they could have spared us of this whole
episode, if they can't handle the problems they evoke.
"Regeneration" has an extraordinary number of references to establish continuity
at least with the events in "First Contact". Within the
boundaries of the premise, Archer's quoting of Cochrane's speech about the
"cybernetic creatures" is pleasant continuity. I also like the occasional name-dropping
(the Vulcan with a prosthesis, Denobulan research on nanotechnology, Tarkaleans
whom we see for the first time after many mentions, Bynars who are using
synaptic processors), which I find quite appropriate in this context. But I have seldom noticed so many obviously (self-) ironical
remarks, from Reed's "holographic bullets" to
Archer's and T'Pol's pondering in the end that the signal would need 200 years to reach the Borg
homeworld (I wonder how he can know how far away it is located though). Somehow
I have the impression that everything is supposed to be taken with a tablespoon of
salt.
Nitpicking: The Borg ship went down 90 years ago, and the corpses are covered
only with a centimeter of snow. -- What a coincidence: The transport ship heads
away from Earth accidentally more or less straight into Enterprise's direction,
at least close enough to be intercepted. -- The ship's mass increases by 3%, but
where does the additional matter come from? Interstellar gas converted to heavy
metals? -- Reed orders "Increase power to five megajoules". The
authors will probably never learn the difference between energy and power. --
Another observation: With no one of the Enterprise crew even killed by the Borg,
the hypocrisy continues. -- Also, there is Reed's remark: "Research team,
heavily armed. How did these aliens manage to overpower them?" My question
is rather since when Earth-based research teams are heavily armed in the first
place. It may be because of the polar bears, but Reed's statement sounds as if research
teams were always armed. -- Finally, Archer has
never hesitated to consult Daniels's omniscient database to find something from
the future, so why didn't he look up the Borg? Only because it would have given
the death blow to the "don't say my name" trick?
Why do I still concede "Regeneration" two points? I enjoyed it more
than other episodes that rank low in my view. In a manner of speaking,
"Regeneration" is convincing as "Trek porn". Despite its
predictability and superficiality it never becomes boring because it has lots of
eye candy and action.
Remarkable fact: In a
commencement address at Princeton University in 2064, Zefram Cochrane mentions details
about first contact with the Vulcans, including "a group of cybernetic
creatures from the future".
Rating: 2
First Flight
Date not given: Archer receives the message that an old friend, Captain A. G.
Robinson, has died. While they are on a shuttle to explore a supposed dark
matter nebula, Archer tells T'Pol about their time in the NX development
project. Robinson made the first Warp 2 flight, but barely survived the
following explosion of the NX-Alpha prototype. The project was about to be
postponed. Archer and Robinson, with the help of Tucker, then took NX-Beta to an
unauthorized flight, reaching Warp 2.5, upon which the project was continued.
Archer and T'Pol can confirm the existence of dark matter in the nebula, by
firing charges from
the shuttle that light up the matter.

"First Flight" is a decent history lesson and quite a nice homage to
real-world space pioneers, but not much beyond that. The A-plot is just the kind
of American hero story we are so familiar with, inside and outside Star Trek.
Despite all the hardships and against orders we did the right thing, yadda
yadda... It is complacent, glorifying, self-aggrandizing. Well, such a view suits Archer,
along with his frequent complaints about the Vulcans, which are fortunately a
bit toned down this time. But if anything may have been better for the story, it
would have been a more objective retrospective. Moreover, the characters exhibit
only few interesting aspects. We learn that Archer was more by the book a couple
of years ago, and that T'Pol is unusually reverent, even sympathetic, when she
talks with Archer about his dead friend. What bothers me most in retrospect is that
Trip is of so little importance in this story, although it would have been a
great opportunity to show how his friendship with Archer developed. Maybe it would have been
more interesting if Tucker and Trip had talked to T'Pol about their time in the
NX development project, both with their own personal views. But instead of that,
the focus is on a
man of whom we know that we will never see him again. Archer and Robinson,
although they appear to be very different in the beginning, both turn out rather
blunt. Neither of them has a family (that we know of), neither of them seems to
have close friends outside the project, and their friendship is
not (yet) that strong either. I wonder if they are really the type of
hero we would like to identify ourselves with.
If something becomes blatantly obvious, it's that Starfleet has a severe problem
with discipline. Firstly, astronauts who are jeopardizing their flight with
risky stunts against orders is something unheard of. This hasn't happened in 40 years of Soviet or American spaceflight, at least not that
I know of. And officers who like to get themselves into a fight in a bar is just another behavior that a military/scientific organization
can't tolerate. But the selfish and reckless secret test flight is simply outrageous.
Archer, Tucker and Robinson can be glad to have a superior like Forrest, who is
more than lenient and who would rather show weakness in his own organization
than bow to the Vulcans. Still, I don't like at all how irresponsible
disobedience comes out as acceptable and is eventually rewarded in
this episode.
Observations: The Starfleet patch looks like an intermediate design between NASA and the UFP Starfleet.
It seems the responsible people in the Art Department have forgotten about
giving the UESPA the Starfleet arrowhead (VOY: "Friendship One"). --
In the 602 Club, we can see an image of the Enterprise XCV-330 (the ship with the
hoop engine). Considering that it is shown as a tribute to test pilots, the ship
very likely exists in the Enterprise Universe. We can also see many actual
NASA patches. -- Archer and Trip didn't know each other prior to Trip's appearance
just after Robinson's flight. That must have been ten years prior to the episode
(it was mentioned in "Unexpected" that they know each other for eight
years). But why didn't they meet earlier? They were both working on the same project, and Archer must have been in close contact with the engineering staff, especially since it was his father's project. Trip didn't sound as if he was new to the team.
-- After the NX-Alpha has exploded, Archer looks at a table that obviously shows the speed vs. warp factor diagram. A red light is blinking at the Warp 3 threshold, although Robinson only achieved Warp 2.2.
It may be an erroneous reading. But before the accident, one could see it blinking there all the time.
-- Finally, there is one really blatant error. NX-Alpha explodes very close to
Jupiter. No one with a bit of common sense would plot a course along the solar plane, especially since the asteroid belt is located between Mars and
Jupiter. We may blame the field instability for the ship getting that close to
Jupiter, but on a half-way sensible course, that would have required a force to
bounce the ship back.
Remarkable dialogue: "As Doctor Phlox would say: Optimism!" - "Optimism doesn't alter the laws of physics."
(Archer and T'Pol)
Remarkable facts: "Trip" stands for "triple", as he is
Charles Tucker III. -- The Starfleet Museum already exists as of 2153. -- The NX prototype was grounded for three months after the
incidents in the episode. For over a year, the Vulcans were demanding additional simulations, until they admitted that the engine would probably work. Eight months after that, Duval broke Warp 3 in the NX-Delta. Five years later, the construction of Enterprise began.
Rating: 4
Bounty
March 21st, 2153: Archer is the prisoner of the Tellarite bounty hunter Skalaar,
who is going to hand him over to the Klingons. T'Pol and Phlox have picked up
microbes and need to stay in the decon chamber. The microbes cause a premature
pon farr in T'Pol, and Phlox has a hard time to fend her off. In the meantime,
Skalaar has to land his shuttle on a Class-L planet to escape a rivaling bounty
hunter. Skalaar, whose ship, the Tezra, was seized by the Klingons, is willing to help
Archer escape, when he learns that the Tezra has been disassembled. On the ship of the Klingon Captain
Goroth, with the help of
Skalaar's knowledge, Archer makes it to an escape pod, which can be tractored in
by Enterprise.

What an obnoxiously fanboyish script! This is one of the runner-ups for the worst Enterprise
episode so far. "Bounty" still has some qualities that the trash of "A Night in Sickbay" was completely
devoid of, but overall there is
almost nothing about it that I enjoyed.
There are two almost equally
important plots. Firstly, there is the A-plot with Archer and Skalaar. I don't
really care for it, because it is too much composed of common clichés. We
have seen all of it before, and better. Archer is in the hands of
an alien kidnapper like so many times before. He comes to the rescue of the ship
just like in "Canamar". To make things worse, this time he needs only a
few seconds to understand the alien controls. The shuttle crash is very
reminiscent of "Dawn", only that Archer does not help the alien the
way Tucker did. Archer escapes to a lifeboat like Tucker in
"Precious Cargo". An idiotic plan. Did he really expect he could make
it off a ship full of Klingons, only "armed" with his handcuffs?
Dialogues remain on the surface, and they sound too familiar. Another weak point is that too many different
characters and ships are involved; they are only confusing and add hardly
anything useful. The only noteworthy aspect about this plot is that
there is good continuity with "Judgment". And for what it's worth, we
finally get to see the Tellarites with their enhanced makeup.
The B-plot is simply sickening. T'Pol in pon farr. We all knew this would come,
as B&B make absolutely no effort to spare us any such adolescent ideas. There
is simply no decent way to handle a wet fantasy topic like female pon farr. But
setting the whole plot in the overused pseudo-erotic decon chamber and having
T'Pol run around sweating and in underwear was certainly the worst they could do
with it. At least Jolene Blalock was quite convincing in playing what I never asked to see. I have great respect for the actress who didn't show any
sign of silliness and thereby prevented the episode from going the whole way
down the drain.
Nitpicking: Female pon farr is not inconsistent with what has been established
so far in Star Trek. It was only never mentioned. The condition of B'Elanna in
VOY: "Blood Fever" may be regarded as an exception, as there is no
necessity that Vulcans women would enter pon farr likewise. Much rather than that, it is a
mathematical problem now that we know that both Vulcan sexes have a pon farr
cycle. If Vulcans women as well as men are sexually active
only for one day exactly every seven years, that would give us a probability of
1:6.5 million that any Vulcan couple could ever reproduce. Unless there is some
sort of forced correlation, Vulcans would be doomed to become extinct in a few
generations. -- It was
mentioned once again after "Judgment" that Archer was the only
prisoner ever to escape from Rura Penthe. With bribing the guards being as easy
as seen in "Judgment", that claim is anything but credible. -- Who constructed
the decon chamber on Enterprise? A lock which may be opened by simply ripping it
off the wall? And opening the door doesn't even set off an alert! -- Captain Goroth's ship
does not look very Klingon on the outside, but is supposed to be Klingon. Unlike
T'Pol explicitly stated in "Sleeping Dogs", it has escape pods. Was
it necessary at all to design yet another Klingon vessel? Especially since they unashamedly
re-used the Cardassian station.
Remarkable scenes: There are at least two humorous moments I like. The first is
T'Pol grabbing the food on her plate with her hand like a Klingon would, which reminds me of
her notion "Vulcans don't touch food with their fingers". The second
is Reed, who blows up the Tellarite decoy "with pleasure, sir".
Remarkable facts: Skalaar talks of his ship, the Tezra. She was the first of her
class, capable of holding 1 million metric tons at Warp 4.5. The ship was
disassembled by the Klingons.
Rating: 1
The Expanse
April 24th, 2153: A probe sent by the Xindi devastates areas in Florida and the
Caribbean Sea, costing 7 million lives, among them Trip's sister Lizzy.
According to the Suliban's visitor from the future, the Xindi did that in
preemptive self-defense, because their homeworld would be destroyed by humans
400 years hence. They are about to be building an even larger device to
destroy the whole planet. Chased by the Klingon Duras, who is going to capture
Archer, Enterprise heads back to Earth. Against Vulcan advice, Archer convinces
Starfleet Command to send Enterprise against the Xindi, who are supposed to be
hiding in the Delphic Expanse, a region of space dreaded by all spacefaring
races. T'Pol decides to stay aboard against her orders. Equipped with new photonic
torpedoes, Enterprise destroys Duras' vessel and enters the Expanse...

This must be a conspiracy! B&B made an episode with everything they could think of just to annoy me.
"The Expanse" must be one of the most fanboyish episodes ever made. Action and
conflict were deemed to make up for the dramatic shortcomings.
Florida burnt down. Battles with Klingons (three of them!). Photonic torpedoes.
A platoon of MACOs (="Starfleet Marines?) on board (whom we may not have seen yet only because of
budgetary reasons).
The episode did not challenge us with profoundness, but only
with its fast pace. Whilst the end of most recent episodes was rushed, this time
it was already the beginning. Fanboys may cheer if there's a battle every few
minutes, but I expect a story. It was hard to find one. The Xindi attack, the
Klingon High Council scene, the briefing on Enterprise, Archer abducted once
again by the Suliban, the first Klingon attack. All in only ten minutes. There
was no time to tell a story. And
ironically Enterprise was on a travel of several months back to Earth,
which seemed to last at most a few days, just as the time needed to refit the
ship too. The correlation between intended real time and perceived episode time did not work. Most
importantly, Tucker's grief about his sister's death got totally neglected.
Between his initial hope that she might be alive and his defiant denial to mourn
when he talks to Reed months later there is an emotional vacuum. When and how
did he realize that Lizzy was dead? We will never know. I'm sure that it would
have been a great character story, given Connor Trinneer's unsurpassed
performance among the regular actors.
But it remained superficial, and it is just like Lizzy died for nothing but a
little personal involvement needed to link together Earth's and Enterprise's
destinies.
Fortunately the pace slowed down after Enterprise had reached Earth,
but the story didn't really become more profound. There were scenes with
some novelties in them, for instance between T'Pol and Phlox, who discussed their
loyalties. And the already mentioned interaction between Trip and Malcolm, which
was only too late, months after Trip's sister's death. But most dialogues were composed of
the same type of phrases we have
been hearing over and over. Especially the latent Vulcan-human hostility
resurfaced vehemently, without showing us any new facet. Once again, Vulcans
were opposed to Enterprise's mission, once again they denied the possibility of
time travel, once again they called anything "foolish" or
"illogical" that they didn't understand, once again T'Pol was called
back to Vulcan. Even politicians in the real world have more imaginative
arguments and act more pragmatically despite all of their dogmas. Never has any
Star Trek series been so shamelessly repetitive. It almost seems like the
producers were mistaking a lack of development for continuity. Among the regular
debaters, Soval remained the annoyance he had been throughout the whole series
as the Vulcan pighead who believes in an absolute truth and who acts against
anything he should have learned from Surak. And he didn't notice what an
illogical crap he was telling himself. Fairy tales that "the laws of physics don't apply"
in the Expanse, of mutilated Klingons and finally the video of Vulcans becoming
insane. Send that guy back to Vulcan and let
him perform the kolinahr!
Summarizing, there was too much of what should be of secondary importance in a
TV drama. Too much action, too much VFX (although it was well-done),
too many people, too many places. A bit less of everything would have served
the story well. Especially the Klingon sub-plot was totally unnecessary, as it
was not linked to the rest in any way and is not supposed to be continued in the
follow-up now that Duras is obviously dead. Klingons were only conceded a part of
comic relief. But stripping the plot of all the dead weight may have exposed
its overly simplistic nature even more, which boils down to "We'll do what we have
to",
as Archer put it.
B&B have crossed the line this time. In more than one respect. Regarding
continuity, we had several major breaches before, but there was always some sort
of loophole to allow fans to make up twisted theories why various events or
inventions would not interfere with established facts. Not that I would concur
with cheap tricks like not mentioning the names of the Ferengi or Borg, but at
least it showed that they still cared. From now, they won't. Why bother about
Romulans, who are supposed to be at war with Earth, if you can have the much cooler
Klingons and pull some mysterious aliens like the Xindi off the hat? Everything's possible from now. But what concerns me even more, is Enterprise's
"bold new direction". Quite obviously it's a militaristic one. Not
that I would be generally opposed to that kind of storyline. DS9 was quite
successful with something along these lines. But I think it is simply indecent
to exploit people's feelings after 9/11 like that. I support self-defense in the
real world as well as in Star Trek, but linked to events in the real world in
such a strong way, the episode seems to me specifically like a promotion for
George Bush's "crusade" against the evil. With the Vulcans playing the
part of "Old Europe". The only ironic undertone in this respect is the
reason for the Xindi attack, that they have done it in preemptive self-defense.
I assume that this is a hidden message and I hope it has reached the audience.
On a side note, this was the last time the show had "Faith of the
Heart" with the old main theme. Some fans were complaining about the optimistic and decidedly
retro lyrics from the very beginning, instead of paying attention to good stories and
to continuity. They have won. Enjoy the "bold new
direction" and most likely some patriotic march as the main theme!
Technical stuff: The Xindi weapon rips open the soil at a width of some 500m and
a depth of perhaps 200m with an incredibly sharp border. It looks like a volume
of 4000km*500m*200m = 400km^3 of soil simply vanished. If it was all vaporized,
it would have burnt many kilometers of ground on either side. Moreover, it would
have created a catastrophic pollution of Earth's atmosphere. -- Still, the
number of 7 million deaths is vastly exaggerated. 4000km*500m gives us a mere
2000km^2 of devastated ground. Only metropolitan areas on Earth are that densely
populated, not a random strip from Florida to Venezuela, which is includes 50%
of sea. The weapon must have affected several kilometers on either side of the
rift, maybe through radiation. But that would have left corpses. -- Photonic
torpedoes.
Oh my. Only one year ago, Hoshi found what she translated as "photon torpedoes" in the Klingon ship's complement. Not even Malcolm knew what they were about. But even much worse, it is yet another technology that doesn't belong into the 22nd century. It was my sincere hope that they would spare us at least this one anachronism.
To make my annoyance complete, they just took the torpedoes in use since "The Wrath of Khan" and repainted them in silver, the color to
insinuate
"primitiveness". Oh, and now it seems intentional that they are launched from the
pod and not from the main hull, although the refit was not that extensive. --
The Klingon BoP is a new model with the necessary changes to make it different
from the 23rd/24th century version. But who asked for yet another Klingon ship?
There are already four(!) distinct 22nd century designs, as many as for the
movie era and 24th century combined. -- We finally get to see two other types of
Starfleet ships. They may be kitbashes, but are nicely done if we don't look too
closely.
Remarkable quote: "It's interesting. You and I - the only aliens on board this vessel. To go or to stay. For me, it was a simple question of loyalty toward the Captain, and the sad realization that he'll need me more than ever on such a crucial mission. But for you, it's a more difficult decision. Does your allegiance lie with the High Command, or with Captain Archer?"
(Phlox, to T'Pol)
Rating: 3
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